Age | Commit message (Expand) | Author |
2013-01-03 | * Merge clientSession_t::sessionTeam and clientSession_t::spectatorState | Tim Angus |
2013-01-03 | Added armour files to version control. | Michael Levin |
2007-09-25 | * Replace "powerups" state data with "misc" | Tim Angus |
2007-02-25 | * (bug 2658) windfly.wav and jumppad.wav removed from target_push and | Tony J. White |
2006-12-09 | * (bug 2903) Added g_unlagged. This is based on Neil Toronto's unlagged | Tony J. White |
2006-06-11 | * Added DONT_WAIT spawnflag to func_plat | Tim Angus |
2006-06-10 | * Fix to worldspawn defaults bug | Tim Angus |
2005-12-10 | * s/Quake III Arena source code/Tremulous/ | Tim Angus |
2005-12-10 | * Move the game source from mod/src/ to src/ | Tim Angus |
2005-12-10 | * Moved existing src directory out the way whilst I merge ioq3 | Tim Angus |
2005-11-25 | * Removal of remaining hard coded effects | Tim Angus |
2005-10-03 | * Removed jump pad code (and associated media loading) | Tim Angus |
2005-07-03 | * Removed misc_spriter from the source | Tim Angus |
2005-06-27 | * Fixed all the warnings reported after turning on -Wall | Tim Angus |
2003-12-24 | * Added a creep projection under a locked human | Tim Angus |
2003-10-12 | * Added misc_particle_system entity | Tim Angus |
2003-09-08 | * func_door_model -- a model based door | Tim Angus |
2003-03-27 | * Light flares are now culled based on a new key "mindist" - minimum distance | Tim Angus |
2003-02-08 | * Added utility function CG_DrawBoundingBox to um.. draw bounding boxes | Tim Angus |
2002-10-23 | * Improved performance of real fading light flares | Tim Angus |
2002-09-09 | * General tidy up and beautification of code | Tim Angus |
2002-09-02 | * Bug fixes to TA console | Tim Angus |
2002-08-22 | * Some more improvements to light flares | Tim Angus |
2002-08-22 | * Renamed misc_lens_flare to misc_light_flare and improved it | Tim Angus |
2001-12-30 | bg_itemlist is dead. Yay | Tim Angus |
2001-10-19 | License change to OSML | Tim Angus |
2001-08-22 | Lens flares :) | Tim Angus |
2001-08-17 | Animated map object entity | Tim Angus |
2001-08-15 | spriter now triggers on and off, couple of spawnflags | Tim Angus |
2001-08-15 | Added spriter - simple particle engine for mappers | Tim Angus |
2001-08-03 | 1.29h upgrade.. oooo particles hehehehehehe | Tim Angus |
2001-08-01 | Removed unused var | Tim Angus |
2001-01-30 | I can't remember | Tim Angus |
2001-01-27 | Ugh, haven't done this in weeks. Um. New creep system, half built new torchli... | Tim Angus |
2001-01-07 | license change | Tim Angus |
2001-01-03 | 1.27 upgrade | Tim Angus |
2001-01-03 | im making a right mess of this | Tim Angus |
2001-01-03 | 1.27 import | Tim Angus |