Age | Commit message (Expand) | Author |
2005-12-10 | * s/Quake III Arena source code/Tremulous/ | Tim Angus |
2005-12-10 | * Move the game source from mod/src/ to src/ | Tim Angus |
2005-12-10 | * Moved existing src directory out the way whilst I merge ioq3 | Tim Angus |
2005-10-15 | * Increased Tesla damage frequency | Tim Angus |
2005-10-03 | * Removed jump pad code (and associated media loading) | Tim Angus |
2005-08-31 | * Reimplemented how buildables play damage sounds to not use the event system | Tim Angus |
2005-07-14 | * "sell weapons" now respects the build timer | Tim Angus |
2005-06-05 | * Added flashing alien icon if already at maximum class | Tim Angus |
2004-03-20 | * Added lcannon warning and blowup | Tim Angus |
2004-01-31 | * lcannon blast radius is more sane | Tim Angus |
2004-01-12 | * Poison now does 30 damage max | Tim Angus |
2004-01-07 | * Moved slowblob to advanced builder | Tim Angus |
2003-12-21 | * Added a means of overriding class and buildable media settings via cfg file | Tim Angus |
2003-09-27 | * weapon.cfg files changed a bit to include sections for alternate fire modes | Tim Angus |
2003-09-12 | * Removed the func_door_model auto scaling and positioning code - it didn't work | Tim Angus |
2003-08-20 | * Finally got off my ass and added some MOD_s ... finish tomorrow | Tim Angus |
2003-08-15 | * Prelim introduction of the blaster | Tim Angus |
2003-08-02 | * Merged chest and limb armour into "light armour" | Tim Angus |
2003-08-01 | * Jetpack media code | Tim Angus |
2002-09-16 | * Added global header tremulous.h in preparation for balancing | Tim Angus |
2002-09-09 | * General tidy up and beautification of code | Tim Angus |
2002-08-16 | * Emergency commit - fileserver dying :/ | Tim Angus |
2002-07-29 | * Scoreboard | Tim Angus |
2002-06-21 | Weapon additions??? | Tim Angus |
2002-04-01 | Partial infopanes implementation | Tim Angus |
2002-03-26 | LEs now zsorted. Tweaks to flamer effect | Tim Angus |
2002-03-25 | Client side flamer effects | Tim Angus |
2002-01-09 | Mucking around with the flamer | Tim Angus |
2002-01-09 | A bunch of stuff | Tim Angus |
2002-01-06 | Purged some more weapons code. | Tim Angus |
2001-12-30 | bg_itemlist is dead. Yay | Tim Angus |
2001-10-19 | License change to OSML | Tim Angus |
2001-09-25 | Added 2 experimental weapons | Tim Angus |
2001-09-19 | More integration of TA UI stuff | Tim Angus |
2001-09-15 | Trapper buildable. Other fixes/tweaks | Tim Angus |
2001-08-18 | Minor SB laucher changes | Tim Angus |
2001-07-28 | Saw blade launcher | Tim Angus |
2001-07-03 | Finished new turrets, fixed a few bugs notably the freeze-when-shot-by-turret... | Tim Angus |
2001-01-30 | I can't remember | Tim Angus |
2001-01-07 | license change | Tim Angus |
2001-01-03 | 1.27 upgrade | Tim Angus |
2001-01-03 | im making a right mess of this | Tim Angus |
2001-01-03 | 1.27 import | Tim Angus |