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The server software used for the Der Bunker Tremulous servers.
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2005-07-23
* Added some code to complain if com_hunkMegs is set too low
Tim Angus
2005-07-22
* Added a report of which stages each team had reached to the intermission sc...
Tim Angus
2005-07-21
* Added icons to the scoreboard representing the current class/upgrades held
Tim Angus
2005-07-21
* Change death by dragoon obituary from "clawed" to "chomped"
Tim Angus
2005-07-19
* Added a sound to buying ammo
Tim Angus
2005-07-19
* Reduced human build timer again
Tim Angus
2005-07-18
* Humans spawn with max stamina
Tim Angus
2005-07-18
* Added a mechanism to buildable overrides to change model scale
Tim Angus
2005-07-18
* Repeater is now free
Tim Angus
2005-07-17
* Plugged the "sell and buy gets you full ammo" exploit
Tim Angus
2005-07-17
* Hopefully fixed scoreboard issues
Tim Angus
2005-07-14
* "sell weapons" now respects the build timer
Tim Angus
2005-07-03
* Removed misc_spriter from the source
Tim Angus
2005-07-03
* Fixed the other [ 962477 ] Chasecam bug
Tim Angus
2005-07-03
* Booster needs to spawn before boosting
Tim Angus
2005-07-02
* Turrets can now be grabbed by lev1s, which slows them down
Tim Angus
2005-07-02
* Fixed the PTRC system interfering with the observer mode
Tim Angus
2005-06-29
* Fixed a bug where menus would appear during demo playback
Tim Angus
2005-06-28
* Added ent->client->campingAtTheArmoury for the lamers
Tim Angus
2005-06-27
* Added missing MOD_GRENADE
Tim Angus
2005-06-27
* Fixed a minor bug with the change in spawn direction
Tim Angus
2005-06-27
* Fixed all the warnings reported after turning on -Wall
Tim Angus
2005-06-26
* Toned done the chaingun a touch
Tim Angus
2005-06-05
* Added flashing alien icon if already at maximum class
Tim Angus
2005-02-02
* Fix to [ 1114414 ] Overmind - Evolution bug
Tim Angus
2005-02-01
* When buildables kill clients they no longer prevent the division of credits...
Tim Angus
2005-01-31
* An overmind is now required for aliens to upgrade
Tim Angus
2005-01-30
* Slow release frags/credit
Tim Angus
2005-01-19
* Fixed silly integer division bug
Tim Angus
2005-01-15
* Added a missing declaration
Tim Angus
2005-01-11
* Forget to add ptr files to cvs
Tim Angus
2005-01-11
* Fixed a bug from the how-did-that-ever-work? department
Tim Angus
2004-11-30
* WP_BLASTER animations
Tim Angus
2004-11-30
* PTRC (post timeout restoration code) system
Tim Angus
2004-10-18
* Bug fixes to the bug fixes to the bug fixes to frag sharing
Tim Angus
2004-10-17
* Gave some of the shared functions more sensible names
Tim Angus
2004-10-16
* Bug fixes to the bug fixes to alien frag sharing
Tim Angus
2004-10-10
* Heavily revised alien frag sharing
Tim Angus
2004-10-02
* Fixed Who's uncreation bug
Tim Angus
2004-09-29
* A smattering of fondulations
Tim Angus
2004-08-20
* Slowed lasgun down
Tim Angus
2004-07-28
* Bug fix to battlesuit/hydra interaction
Tim Angus
2004-07-28
* Most of the changes in the forum thread "Shake up"
Tim Angus
2004-06-29
* Added a bunch of map entities: trigger_buildable, trigger_class,
Tim Angus
2004-06-03
* func_trains are now triggerable and optionally stop when blocked
Tim Angus
2004-06-01
* Surfaceparms "nobuildsurface", "noalienbuildsurface" and "nohumanbuildsurface"
Tim Angus
2004-05-30
* "itemact" no longer selects nothing when a weapon is not held
Tim Angus
2004-05-29
* Added code to report number of spawns remaining when spawning
Tim Angus
2004-05-29
* Fixed bug where passing nonsense to the team command would result in nonsense
Tim Angus
2004-05-27
* Added code to calculate the average number of players that are playing
Tim Angus
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