Age | Commit message (Expand) | Author |
2006-05-16 | * Patches from bugs: | Tim Angus |
2006-05-16 | * Merged ioq3-r783 | Tim Angus |
2006-05-16 | * Removal of bot code | Tim Angus |
2006-04-24 | * Limit on number of times votes can be called, defaulting to 5 (from tjw) | Tim Angus |
2006-04-24 | * No really, I know C | Tim Angus |
2006-04-24 | * Removed some \n from server connection messages | Tim Angus |
2006-04-22 | * Fixed retarded exploitable "kick" command | Tim Angus |
2006-04-22 | * Added P server side cvar, which lists the teams each client is on (from tjw) | Tim Angus |
2006-04-22 | * Do not increase team kills when team killing (from tjw) | Tim Angus |
2006-04-22 | * Per team friendly fire settings (from tjw) | Tim Angus |
2006-04-22 | * Fix to an uninitialised variable (from tjw) | Tim Angus |
2006-04-22 | * tjw's server comms patch | Tim Angus |
2006-04-16 | * Fix to infamous "sarge" bug (R1CH) | Tim Angus |
2006-04-15 | * Lucifer cannon exploit fix (R1CH) | Tim Angus |
2006-04-09 | * Removed CS_SCORE? config strings -- they were unused | Tim Angus |
2006-03-28 | * Increase Dragoon range slighly | Tim Angus |
2006-02-27 | * Can't use upgrades while dead anymore (not that you could before, but you'd | Tim Angus |
2006-02-24 | * Merged ioq3-r584 | Tim Angus |
2006-01-20 | * Master server now logs version and renderer strings | Tim Angus |
2006-01-18 | * Changed order of build errors | Tim Angus |
2006-01-18 | * Added BG_FindUsableForUpgrade | Tim Angus |
2006-01-12 | * Increase boost time to 30 seconds from 20 seconds | Tim Angus |
2006-01-12 | * Fixed lcannon charge storage exploit | Tim Angus |
2006-01-11 | * Flamer damage down to 20 from 31 | Tim Angus |
2006-01-09 | * Merged ioq3-468 | Tim Angus |
2005-12-28 | * Added master server to source, based on dpmaster | Tim Angus |
2005-12-23 | * Crudely removed CD key authentication | Tim Angus |
2005-12-11 | * Added trap_FS_GetFileList to cgame, so it's not longer necessary to hack | Tim Angus |
2005-12-10 | * s/Quake III Arena source code/Tremulous/ | Tim Angus |
2005-12-10 | * Move the game source from mod/src/ to src/ | Tim Angus |
2005-12-10 | * Moved existing src directory out the way whilst I merge ioq3 | Tim Angus |
2005-12-08 | * Merged in a bunch of game side fixed from ioq3 | Tim Angus |
2005-12-08 | * Reduced Dragoon pounce range to 64 from 96 | Tim Angus |
2005-12-02 | * Added target_alien_win and target_human_win | Tim Angus |
2005-11-29 | * Lowered steptime for spectator | Tim Angus |
2005-11-27 | * Fixed death by poison MOD s/antitox/medkit/ | Tim Angus |
2005-11-25 | * Removal of remaining hard coded effects | Tim Angus |
2005-11-24 | * 3D particles | Tim Angus |
2005-11-20 | * Abstract attachment system | Tim Angus |
2005-10-17 | * Fixed a silly bug with using the reactor/repeater | Tim Angus |
2005-10-16 | * Extended STATS report to include the times when stages change | Tim Angus |
2005-10-15 | * Increased Tesla damage frequency | Tim Angus |
2005-10-03 | * Removed jump pad code (and associated media loading) | Tim Angus |
2005-09-07 | * Fixed bug where a server with only spectators would get stuck on games whic... | Tim Angus |
2005-09-05 | * Reverted walk/run animation switching back to cmd.buttons instead of basing... | Tim Angus |
2005-09-04 | * Fixed Medkit usable after death bug | Tim Angus |
2005-09-02 | * Added option for changing whether or not the wallwalk control is a toggle o... | Tim Angus |
2005-09-02 | * Added width to zap trace | Tim Angus |
2005-09-01 | * Reworked how weapon changes are performed, fixing bugs in the process | Tim Angus |
2005-08-31 | * Fixed "sell upgrades" so it doesn't sell the medkit | Tim Angus |