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The server software used for the Der Bunker Tremulous servers.
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Author
2014-06-17
Fix IQM tess buffer overflow
Zack Middleton
2014-06-17
Only allow model meshes to have SHADER_MAX_VERTEXES - 1 vertexes
Zack Middleton
2014-06-17
Don't try to fog flares with fogNum 0
Zack Middleton
2014-06-17
Improve warning for shader missing opening brace
Zack Middleton
2014-06-17
Check for shaders without closing brace
Zack Middleton
2013-05-31
Fix null model axis disappearing if sky is in view
Zack Middleton
2013-05-31
Catch more bad shader syntax cases
Zack Middleton
2013-05-31
clean up return statements a bit more
/dev/humancontroller
2013-05-31
drop some useless return statements
/dev/humancontroller
2013-05-31
reduce the amount of compiler warnings for variable shadowing
/dev/humancontroller
2013-05-31
Allow drawing sun in OpenGL1 renderer
Zack Middleton
2013-05-31
Remove unused renderCommandList variable from renderers
Ensiform
2013-05-31
Show surface names in excessive vertexes and triangles warnings
Zack Middleton
2013-03-27
Fix some of the things clang --analyze flagged
Tim Angus
2013-03-19
Always initialize joint_names in R_LoadIQM
Zack Middleton
2013-03-19
Fix loading and rendering IQMs with no joints
Zack Middleton
2013-03-19
Remove RAVENMD4 #define
Tim Angus
2013-03-19
Remove some more automatic sRGB image flags.
SmileTheory
2013-03-19
Fix USE_FREETYPE breakage
Tim Angus
2013-03-19
Move renderers a bit closer together
Tim Angus
2013-03-19
Fix size reserved for IQM jointMats (allocated more than used)
Zack Middleton
2013-03-19
Fix origin returned by IQM's LerpTag
Zack Middleton
2013-03-19
Move noise function declations to tr_common.h
Zack Middleton
2013-02-16
Update copyright notices
Tim Angus
2013-02-16
Add renderercommon/tr_common.h
Tim Angus
2013-02-16
Move some things into renderercommon
Tim Angus
2013-02-16
5097 - Menu corrupted on start (on IRIX)
Zack Middleton
2013-02-16
renderer -> renderergl1, rend2 -> renderergl2
Tim Angus