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path: root/src/server
AgeCommit message (Expand)Author
2017-08-28implement the placeholder client shit/dev/humancontroller
2017-08-14apply the security patch for incoming-packet VoIP-data parsing and Huffman de.../dev/humancontroller
2017-04-17moar shit/dev/humancontroller
2017-04-06decrap/dev/humancontroller
2017-04-06implement sv_schachtmeisterPort; add compat shit for crapware from the future/dev/humancontroller
2017-04-06implement Schachtmeister v2 basics/dev/humancontroller
2017-04-06import icculus.org/tremulous/trunk r1044/dev/humancontroller
2017-03-11tell funny version information in status responses (and configstrings)/dev/humancontroller
2017-03-09pwn stock-ish clients with cl_allowDownload 1 and alike/dev/humancontroller
2017-03-09implement part 2 of the multi-protocol functionality: pk3 control/dev/humancontroller
2017-03-09implement part 1 of the multi-protocol functionality: protocols/dev/humancontroller
2017-03-09drop the use of the origin and angles fields of entityState_t in the server/dev/humancontroller
2017-03-09default to 0 delay in map_restart/dev/humancontroller
2017-03-09remove the crappy "argument sanitization" workaround/dev/humancontroller
2017-03-09implement the entity 64-bit client-masking extension/dev/humancontroller
2017-03-09stop using PERS_SCORE from the server component/dev/humancontroller
2017-03-09remove the default setting of sv_dlUrl/dev/humancontroller
2017-03-09do not publish gamestats/dev/humancontroller
2017-02-08add missing trailing '\n's from strings to execute; add double quotes around .../dev/humancontroller
2017-02-08protect the server against division by 0 in case of certain client rate and s.../dev/humancontroller
2017-02-07protect the server against the game module passing OOB passEntityNum values (.../dev/humancontroller
2016-04-09Merge branch 'master' into gppTim Angus
2016-04-07Make it compileTim Angus
2016-04-07Use Opus for VoIPZack Middleton
2016-04-07sayto cmd with player name completionPan7
2015-06-08change the serverlist-querying methods to be compatible with the current depl.../dev/humancontroller
2015-03-17Fix case where interval overflows (thanks jackeri)Tim Angus
2014-06-17Fix sending pk3 download error messages to clientsZack Middleton
2014-06-17restart the renderer after the hunk mark has been setAnthony Pesch
2014-06-17Remove extra client_t::csUpdated[] slotZack Middleton
2014-06-17Remove unused models from server_tZack Middleton
2014-06-17Rate limit getchallengeTim Angus
2013-05-31reduce the amount of compiler warnings for variable shadowing/dev/humancontroller
2013-02-16Update copyright noticesTim Angus
2013-02-16Unify/cleanup max snapshot entities on client and serverZack Middleton
2013-01-15Remove a bunch of LEGACY_PROTOCOL blocksTim Angus
2013-01-12Fix clients being able to reset their player state and respawn using donedl.Zack Middleton
2013-01-12Fix server ignoring client move commands if voip data is included.Zack Middleton
2013-01-12Add length check here as well, thanks EnsiformThilo Schulz
2013-01-12Change more operator commands to require sv_running to be usable. Patch by En...Zack Middleton
2013-01-12prevent using getinfo as an amplifier for DDOS attacks (#5678). Patch by DevHCThilo Schulz
2013-01-12Fixed comment in server.h (ent->v.absmax to ent->r.absmax).Zack Middleton
2013-01-12fix some typosZack Middleton
2013-01-12add a missing '\n', remove some unwanted onesZack Middleton
2013-01-12Add the new ioquake3 master server as standard for sv_master2Thilo Schulz
2013-01-10<Ensiform> Thilo: http://pastebin.com/2UUmSCQK fixes point contents on the se...Thilo Schulz
2013-01-10Allow VM_Restart to load unpure qagame.qvm so that local server won't crash a...Thilo Schulz
2013-01-10Require gamename if not supporting legacy protocol.Zack Middleton
2013-01-10- Switch master server protocol to dpmaster for better game separation. Based...Thilo Schulz
2013-01-10Bug 5094 - Code cleanup, patch by Zack Middleton and DevHC. Fixes unused-but-...Thilo Schulz