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AgeCommit message (Expand)Author
2007-08-24* Remove some fs_restrict codeTim Angus
2007-04-03* PCL_HUMAN_BSUIT is now a full fledged player class now. This means that theTony J. White
2007-03-25* ingame menus redesignedTony J. White
2007-03-22* Fixes to some GCC 4 warningsTim Angus
2007-03-03* in-game server browser: default to sorting by ping, refresh theTony J. White
2007-03-02* (bug 3043) adds cg_bounceParticles which defaults to 0 on all but theTony J. White
2006-12-29* (bug 2926) Tesla range reduced to sphere, instead of cubeTim Angus
2006-12-03* Strip leading whitespace when displaying server names in the browserTim Angus
2006-07-31* Reconnect dialog upon server disconnect (bug #2805 tjw)Tim Angus
2006-06-05* Removed UI function that was causing problemsTim Angus
2006-05-17* Fix to Dretch/Bsuit exploit/bug (thanks tjw)Tim Angus
2006-05-16* Removal of bot codeTim Angus
2006-05-06* Merged ioq3-r775Tim Angus
2006-04-24* Removed some \n from server connection messagesTim Angus
2006-04-09* Fixed display of long server namesTim Angus
2006-02-25* Changed default master server portTim Angus
2006-02-24* Merged ioq3-r584Tim Angus
2006-01-18* Added BG_FindUsableForUpgradeTim Angus
2005-12-29* OopsTim Angus
2005-12-28* Added master server to source, based on dpmasterTim Angus
2005-12-23* Crudely removed CD key authenticationTim Angus
2005-12-10* s/Quake III Arena source code/Tremulous/Tim Angus
2005-12-10* Move the game source from mod/src/ to src/Tim Angus
2005-12-10* Moved existing src directory out the way whilst I merge ioq3Tim Angus
2005-12-08* Merged in a bunch of game side fixed from ioq3Tim Angus
2005-11-29* Lowered steptime for spectatorTim Angus
2005-11-20* Abstract attachment systemTim Angus
2005-10-03* Removed jump pad code (and associated media loading)Tim Angus
2005-08-31* Reimplemented how buildables play damage sounds to not use the event systemTim Angus
2005-07-23* Added some code to complain if com_hunkMegs is set too lowTim Angus
2005-07-22* Added a report of which stages each team had reached to the intermission sc...Tim Angus
2005-07-02* Fixed the PTRC system interfering with the observer modeTim Angus
2005-06-27* Fixed all the warnings reported after turning on -WallTim Angus
2005-06-05* Added flashing alien icon if already at maximum classTim Angus
2004-12-01* Bugfix to PTRC system that prevented it working with sv_pure onTim Angus
2004-11-30* PTRC (post timeout restoration code) systemTim Angus
2004-05-30* "itemact" no longer selects nothing when a weapon is not heldTim Angus
2004-05-19* Fix to the "can't select last menu item" bugTim Angus
2004-03-20* Fixed an infinite loop bug in the text wrapping codeTim Angus
2004-03-19* Fixed TA listbox bug where user could select beyond the length of the listTim Angus
2004-02-29* Added zoom function to weaponsTim Angus
2004-02-28* Added missing \n after server speechTim Angus
2004-01-25* Fixed two serious particle system bugsTim Angus
2004-01-19* Forced a weapon change when buying a weaponTim Angus
2004-01-14* Fixed the bug where trem menus were ineffectualTim Angus
2004-01-12* Poison now does 30 damage maxTim Angus
2004-01-05* Added shotgunTim Angus
2003-10-10* Wall jumping for chimeraTim Angus
2003-09-01* Menus are now automatically closed upon deathTim Angus
2003-09-01* Exorcised gitem_tTim Angus