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path: root/src/cgame/cg_main.c
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2020-04-09multiprotocol: gamelogic code for 1.1IronClawTrem
2015-11-29Port cgame and game to 1.1 ABI.Paweł Redman
2015-06-29Initial implementation of new grenades.Paweł Redman
2015-06-28Remove all code and assets related to Mine, Smoke and Flames.Paweł Redman
2015-06-28Make cg_brighten more precise.Paweł Redman
2015-06-27Implement cg_brighten.Paweł Redman
2015-06-27Improve Wraith warp vision.Paweł Redman
2015-06-26More Wraith improvements.Paweł Redman
2015-06-26Bug fixes for Wraith.Paweł Redman
2015-06-26Initial implementation of Wraith.Paweł Redman
2015-06-22Remove Basilisk and Advanced Basilisk.Paweł Redman
2015-06-22Remove Advanced Dretch.Paweł Redman
2015-05-31Implement damage totals display.Paweł Redman
2015-04-12Add a delay to Rocket Launcher shots.Paweł Redman
2015-04-07Rename damage blobs to damage indicators.Paweł Redman
2015-04-04Initial implementation of hit sounds.Paweł Redman
2015-04-04Improve numbers_alt, make health bars' colors change depending on the ↵Paweł Redman
health, make health bars not appear on entities with 100% health.
2015-04-03Make health bars customizable with cvars.Paweł Redman
2015-04-03Implement damage blobs.Paweł Redman
2014-12-14Merge branch 'newguns'enneract
Conflicts: src/cgame/cg_local.h src/cgame/cg_main.c
2014-12-14Limit view quake's mangitude.enneract
2014-12-13View quake, improved Rocket Launcher assets.enneract
(FIXME: Rocket explosion doesn't fade out)
2014-12-13Lightning Gun assets.enneract
2014-12-12Flash BP display when MOD_NOBP kills a building.enneract
2014-12-07Further improve on-HUD BP display.enneract
2014-11-24Implement the Lightning Gun.enneract
2014-11-19Merge WP_ABUILD and WP_ABUILD2 to free a weapon slot.enneract
2014-08-19The head-shot mod: headshots on humans splash blood aroundPetr Pudlak
.. using the particle system. Blood drops splat on impact.
2014-05-04Initial import.Mikko Tiusanen