Age | Commit message (Expand) | Author |
2005-12-10 | * s/Quake III Arena source code/Tremulous/ | Tim Angus |
2005-12-10 | * Move the game source from mod/src/ to src/ | Tim Angus |
2005-12-10 | * Moved existing src directory out the way whilst I merge ioq3 | Tim Angus |
2005-12-08 | * Merged in a bunch of game side fixed from ioq3 | Tim Angus |
2005-12-08 | * Reduced Dragoon pounce range to 64 from 96 | Tim Angus |
2005-11-25 | * Removal of remaining hard coded effects | Tim Angus |
2005-11-20 | * Abstract attachment system | Tim Angus |
2005-10-03 | * Removed jump pad code (and associated media loading) | Tim Angus |
2005-08-31 | * Reimplemented how buildables play damage sounds to not use the event system | Tim Angus |
2005-07-21 | * Change death by dragoon obituary from "clawed" to "chomped" | Tim Angus |
2005-07-18 | * Added a mechanism to buildable overrides to change model scale | Tim Angus |
2005-06-27 | * Fixed all the warnings reported after turning on -Wall | Tim Angus |
2005-06-26 | * Toned done the chaingun a touch | Tim Angus |
2004-09-29 | * A smattering of fondulations | Tim Angus |
2004-03-25 | * Fixed particle system infinite loop bug in trem2 | Tim Angus |
2004-03-03 | * Fixed chasecam engagement bug | Tim Angus |
2004-02-07 | * Fixed a wall walking bug (DEAR GOD WHEN WILL IT END) | Tim Angus |
2004-01-22 | * Particle system should complain less if it can't find a specific system | Tim Angus |
2004-01-21 | * Improved robustness of the particle system, hopefully resulting in fewer | Tim Angus |
2004-01-21 | * (Experimental) fix for a remaining broken buildable bug | Tim Angus |
2004-01-13 | * Changed charge feedback and timing a bit | Tim Angus |
2004-01-13 | * Reduced strength of teslagen | Tim Angus |
2003-12-21 | * Added a means of overriding class and buildable media settings via cfg file | Tim Angus |
2003-10-01 | * Buildables now have an explosion sound | Tim Angus |
2003-09-30 | * Human and alien buildable destructions are now particle system powered | Tim Angus |
2003-09-28 | * Buildable damage effects are now particle system powered | Tim Angus |
2003-09-28 | * Jetpack now uses new particle system | Tim Angus |
2003-09-27 | * weapon.cfg files changed a bit to include sections for alternate fire modes | Tim Angus |
2003-09-03 | * Really fixed the creep bug | Tim Angus |
2003-09-03 | * Fixed missing creep scaledown | Tim Angus |
2003-08-30 | * Poison kills are now properly credited | Tim Angus |
2003-08-30 | * Oops, removed debug messages | Tim Angus |
2003-08-30 | * Integrated the overmind sounds | Tim Angus |
2003-08-29 | * Buildables now use ANIM_TOGGLEBIT properly | Tim Angus |
2003-08-29 | * Dumped setting buildable animations using events (pretty fucking dumb in | Tim Angus |
2003-08-19 | * Fixed spawn kick for aliens | Tim Angus |
2003-08-19 | * Buildables now take time to "warp in" | Tim Angus |
2003-08-12 | * Bug fix to listbox reset feature | Tim Angus |
2002-09-18 | * Buildable spark gravity now down :) | Tim Angus |
2002-09-18 | * Added damage particle effects for the buildables | Tim Angus |
2002-09-09 | * General tidy up and beautification of code | Tim Angus |
2002-08-08 | * Display of buildable health and power status | Tim Angus |
2002-07-29 | * Scoreboard | Tim Angus |
2002-02-07 | Buildable sounds | Tim Angus |
2002-01-06 | Stuff | Tim Angus |
2002-01-05 | Fixed floatmines | Tim Angus |
2001-12-30 | bg_itemlist is dead. Yay | Tim Angus |
2001-12-21 | After changing aliens->droids, changed droids->aliens *sigh* | Tim Angus |
2001-12-14 | Random stuff | Tim Angus |
2001-12-02 | Tag based turrets | Tim Angus |