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The server software used for the Der Bunker Tremulous servers.
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cg_consolecmds.c
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Author
2013-01-03
* Periodically update scoreboard when visible if +scores is held down a while
M. Kristall
2013-01-03
* Update copyright notices
Tim Angus
2013-01-03
* Add game_memory and cgame_memory commands to give a breakdown of memory
M. Kristall
2013-01-03
* Use binary searching instead of linear searching for many static arrays
M. Kristall
2013-01-03
* (bug #4265) Fix CG_WorldToScreen to accomdate cg_viewsize
Tim Angus
2013-01-03
* Remove tell, tell_target, tell_attacker. Depreciated by /m
Christopher Schwarz
2013-01-03
* (bug 3354) Add /clientlist cgame command for listing connected clients (DevHC)
Christopher Schwarz
2013-01-03
* Remove SS_INFESTING and PM_SPINTERMISSION since they were not used
Ben Millwood
2013-01-03
* (bug 3379) !adjustban command to change reason and duration of bans (flag b)
M. Kristall
2013-01-03
* Mass driver reverted to upstream (function and effect)
Michael Levin
2013-01-03
* A new (256x256) version of Garoth's creep texture
Michael Levin
2013-01-03
Fixed a bug that kept squad markers from working.
Michael Levin
2013-01-03
* Disabled mipmaps for crosshair shaders -- should prevent them from going bl...
Michael Levin
2013-01-03
Added armour files to version control.
Michael Levin
2007-11-02
* s/ui_loading/ui_hideCursor/
Tim Angus
2007-10-02
* Merge of ioq3-r1189
Tim Angus
2007-09-21
* Remove lots and lots of redundant comments
Tim Angus
2006-06-18
* Move Mass Driver zoom control to secondary attack
Tim Angus
2006-04-24
* Removed some \n from server connection messages
Tim Angus
2006-04-09
* Fixed display of long server names
Tim Angus
2006-02-26
* Fixed bogus tutorial text when spectating
Tim Angus
2005-12-10
* s/Quake III Arena source code/Tremulous/
Tim Angus
2005-12-10
* Move the game source from mod/src/ to src/
Tim Angus
2005-12-10
* Moved existing src directory out the way whilst I merge ioq3
Tim Angus
2005-11-20
* Abstract attachment system
Tim Angus
2005-08-31
* Fixed the issue where the Mac qvm JIT compiler would not compile Tremulous
Tim Angus
2004-03-18
* Possibly fixed the scoreboard not updating
Tim Angus
2004-02-28
* Added missing \n after server speech
Tim Angus
2004-01-19
* Forced a weapon change when buying a weapon
Tim Angus
2003-12-02
* Changes for OverFlow's mofo model
Tim Angus
2003-08-31
* Changed the variable names pteam, pclass and pitem to be more descriptive
Tim Angus
2002-09-09
* General tidy up and beautification of code
Tim Angus
2002-08-19
* Brought hand-to-hand grabbing back for WP_GRAB_CLAW
Tim Angus
2002-01-09
A bunch of stuff
Tim Angus
2002-01-02
Rudimentary staging code. Simplified building rules - they were over complex
Tim Angus
2001-10-19
License change to OSML
Tim Angus
2001-09-18
Checkin after little rm -r tremulous/ accident
Tim Angus
2001-09-10
Remains of bank, metal gibs for buildables
Tim Angus
2001-09-09
Remains of medistation, beginnings of bank
Tim Angus
2001-08-26
Added extra build weapons
Tim Angus
2001-08-03
1.29h upgrade.. oooo particles hehehehehehe
Tim Angus
2001-07-25
QVM based MP3 player :)
Tim Angus
2001-06-23
Various tweaks and additions. Additive lights hacked in (pre-source 1.29 rele...
Tim Angus
2001-06-16
Restructured dynamic menu handling
Tim Angus
2001-05-06
More work on the slot system. Generalised the weapon buy function. Added a se...
Tim Angus
2001-01-07
license change
Tim Angus
2001-01-03
1.27 upgrade
Tim Angus
2001-01-03
im making a right mess of this
Tim Angus
2001-01-03
1.27 import
Tim Angus