Age | Commit message (Expand) | Author |
2003-03-23 | * Serverside menu triggering now uses server commands for increased reliability | Tim Angus |
2003-03-22 | * Code support for the new armoury menu | Tim Angus |
2003-03-21 | * Eggs regenerate faster | Tim Angus |
2003-02-22 | * Removed "You fragged x" message | Tim Angus |
2002-10-03 | * Fixed step time bug | Tim Angus |
2002-09-19 | * Cleaned up redundant events | Tim Angus |
2002-09-09 | * General tidy up and beautification of code | Tim Angus |
2002-09-03 | * Large purge of legacy Q3A code | Tim Angus |
2002-09-02 | * Bug fixes to TA console | Tim Angus |
2002-08-28 | * Poison cloud WP_GRAB_CLAW_UPG server and client side | Tim Angus |
2002-08-16 | * Emergency commit - fileserver dying :/ | Tim Angus |
2002-08-13 | * Added ownerdrawn FPS, timer, snapshots and lagometer | Tim Angus |
2002-08-06 | * More elaborate error messages | Tim Angus |
2002-07-29 | * Scoreboard | Tim Angus |
2002-06-25 | Zap now seperate from Tesla | Tim Angus |
2002-06-24 | Fancy teslagen effects | Tim Angus |
2002-06-24 | Integrated wolfenstein trails stuff | Tim Angus |
2002-06-22 | Las Gun and Pain Saw | Tim Angus |
2002-06-21 | Weapon additions??? | Tim Angus |
2002-03-20 | Improved organ storing | Tim Angus |
2002-03-04 | Ownerdrawn error dialogs | Tim Angus |
2002-03-04 | Organ bank | Tim Angus |
2002-01-26 | Stepping filter for WW | Tim Angus |
2002-01-04 | DCC dependancies | Tim Angus |
2002-01-02 | Rudimentary staging code. Simplified building rules - they were over complex | Tim Angus |
2001-12-31 | Hovel updates | Tim Angus |
2001-12-30 | bg_itemlist is dead. Yay | Tim Angus |
2001-12-22 | Bug fixes to droid->alien conversion :) | Tim Angus |
2001-12-21 | After changing aliens->droids, changed droids->aliens *sigh* | Tim Angus |
2001-12-21 | New menus (including dynamic ones) | Tim Angus |
2001-12-17 | Added check for ceiling building. Fixed missing menu bug | Tim Angus |
2001-10-19 | License change to OSML | Tim Angus |
2001-10-12 | Tesla Gen and effects | Tim Angus |
2001-09-25 | Added 2 experimental weapons | Tim Angus |
2001-09-19 | More integration of TA UI stuff | Tim Angus |
2001-09-18 | Checkin after little rm -r tremulous/ accident | Tim Angus |
2001-09-18 | Switch to TA ui stuff | Tim Angus |
2001-09-10 | Remains of bank, metal gibs for buildables | Tim Angus |
2001-09-07 | Destroy anims for alien stuff | Tim Angus |
2001-09-07 | Only trigger buildable anims if idling | Tim Angus |
2001-08-18 | Buildable animation in a working state | Tim Angus |
2001-08-03 | 1.29h upgrade.. oooo particles hehehehehehe | Tim Angus |
2001-07-08 | Added more alt fire stuff | Tim Angus |
2001-07-05 | Tweaks. Start of alt fire mechanism | Tim Angus |
2001-07-03 | Finished new turrets, fixed a few bugs notably the freeze-when-shot-by-turret... | Tim Angus |
2001-06-21 | Upgrades now cost material. | Tim Angus |
2001-06-16 | Restructured dynamic menu handling | Tim Angus |
2001-04-01 | Added hivemind and associated infacstructure | Tim Angus |
2001-03-31 | Added to and reorganised menus | Tim Angus |
2001-03-29 | Fixed a couple of power bugs. Implemented a client side power meter. | Tim Angus |