Age | Commit message (Expand) | Author |
2017-03-09 | also invalidate the buildable orientation cache if the angles or the buildabl... | /dev/humancontroller |
2017-03-09 | also display, on the speedometer, the maximum speed reached within a time window | /dev/humancontroller |
2017-03-09 | implement the range marker functionality, use it to create buildable range ma... | /dev/humancontroller |
2017-03-09 | make the ignore functionality even transmission-complete, moving the necessar... | /dev/humancontroller |
2017-03-09 | refactor stuff | /dev/humancontroller |
2017-03-09 | allow particles of child particle systems to be launched with (dynamic) normals | /dev/humancontroller |
2017-03-09 | remove the abusable levelshot command and related hacks | /dev/humancontroller |
2013-03-27 | Fix some warnings caused by lack of noreturn | Tim Angus |
2013-02-16 | Update copyright notices | Tim Angus |
2013-02-16 | Add renderercommon/tr_common.h | Tim Angus |
2013-01-12 | Fix a bunch of warnings | Tim Angus |
2013-01-03 | * (bug 5000) refactor: use ARRAY_LEN; remove undefined functions; more size_t | M. Kristall |
2013-01-03 | * Unregister commands advertised by the server when disconnecting | M. Kristall |
2013-01-03 | * Add ready-related text to cg_tutorial during intermission | Christopher Schwarz |
2013-01-03 | * (bug 4959) Merge ioq3 r1822, r1874 (/dev/humancontroller) | Christopher Schwarz |
2013-01-03 | * (bug 4996) Fix invalid configstring errors regarding locations in cgame. (/... | Christopher Schwarz |
2013-01-03 | * Cleanups to weapon/upgrade registration | Ben Millwood |
2013-01-03 | * Implement cg_staticDeathCam to disable moving the death camera when the kil... | Christopher Schwarz |
2013-01-03 | * (bug 4814) More options for teamoverlay in attempt to make it more useful | Christopher Schwarz |
2013-01-03 | * (bug 4760) Display Vote Caller (thanks Brian Teapot Shannon, msk, benmachine) | Christopher Schwarz |
2013-01-03 | * (bug 4572) Better control over random particle displacement | Ben Millwood |
2013-01-03 | * Prevent people from reconnecting so they can call more votes | M. Kristall |
2013-01-03 | * Generate "player renamed to ..." messages client-side | M. Kristall |
2013-01-03 | * Update copyright notices | Tim Angus |
2013-01-03 | * Tutorial text no longer prints how to use a buildable if you aren't near a ... | Christopher Schwarz |
2013-01-03 | * Stamina changes/fixes (kevlarman) | Christopher Schwarz |
2013-01-03 | * (bug 4006) Prevent human buildables from playing idle sounds while unpowere... | Christopher Schwarz |
2013-01-03 | * (bug 2923) Add ability to have a "warmup" time where players cannot join a ... | Christopher Schwarz |
2013-01-03 | * New ownerdraw for speedometer | Ben Millwood |
2013-01-03 | * (bug 2991) Add teamoverlay, an optional hud display showing names, health, ... | Christopher Schwarz |
2013-01-03 | * Add [trap_R|RE]_SetClipRegion to prevent rendering outside a specified area | Tim Angus |
2013-01-03 | * Move more things to cgame | M. Kristall |
2013-01-03 | * (bug 3998) linewrap cp, parse newlines in cp and motd | Christopher Schwarz |
2013-01-03 | * Massive refactor of voting code | M. Kristall |
2013-01-03 | * Remove many unused cvars that don't do anything | Christopher Schwarz |
2013-01-03 | * Reduce generic1 to 10 bits | Tim Angus |
2013-01-03 | * Cleanup thirdperson spec code | Christopher Schwarz |
2013-01-03 | * Get rid of uselessly-named itemDef_t->special and replace with | Ben Millwood |
2013-01-03 | add cg_disableBlueprintErrors and un-cvarize g_humanRepeaterAllowOverlap | Ben Millwood |
2013-01-03 | Zone BP | Ben Millwood |
2013-01-03 | * Various changes resulting from sanity checking against mgdev HEAD | Tim Angus |
2013-01-03 | * make zap display targets beyond 3 and general zap cleanup | Roman Tetelman |
2013-01-03 | * Remove unused references to bank | Ben Millwood |
2013-01-03 | * Don't display team join message if previous clientinfo was invalid (bug 3960) | Ben Millwood |
2013-01-03 | * fix for location not updating while following a player (reported by megatog... | Roman Tetelman |
2013-01-03 | * More thirdperson follow and shoulder-cam stuff: | Christopher Schwarz |
2013-01-03 | * Allow boosters to give poison within the first 30 seconds of the game | Ben Millwood |
2013-01-03 | * Almost completely redo the meat of the thirdperson spec code again | Christopher Schwarz |
2013-01-03 | * Update thirdpersonspec to rotate around the correct axis and fix the FOV. | Christopher Schwarz |
2013-01-03 | * from __future__ import thirdpersonspec (Lakitu7) | Roman Tetelman |