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path: root/src/cgame
AgeCommit message (Expand)Author
2006-07-31* Add otherEntityNum to playerState_t... and don't use it... yetTim Angus
2006-07-02* Obituaries that indicate team kills (tjw)Tim Angus
2006-06-29* Fix cg_noTauntTim Angus
2006-06-18* Move Mass Driver zoom control to secondary attackTim Angus
2006-06-10* Fix to worldspawn defaults bugTim Angus
2006-06-04* Added target_hurtTim Angus
2006-05-16* Patches from bugs:Tim Angus
2006-05-16* Removal of bot codeTim Angus
2006-05-06* Merged ioq3-r775Tim Angus
2006-04-24* Removed some \n from server connection messagesTim Angus
2006-04-22* Fixed retarded exploitable "kick" commandTim Angus
2006-04-09* Removed CS_SCORE? config strings -- they were unusedTim Angus
2006-04-09* Fixed display of long server namesTim Angus
2006-03-28* Increase Dragoon range slighlyTim Angus
2006-03-07* Fix to a crash when cg_depthSortParticles was set to 0Tim Angus
2006-03-05* No tutorial text during demo playbackTim Angus
2006-02-26* Fixed bogus tutorial text when spectatingTim Angus
2006-02-24* Merged ioq3-r584Tim Angus
2006-01-29* s/lauch/launch/Tim Angus
2006-01-27* Merged ioq3-r529Tim Angus
2006-01-26* Added some level 1 text to tutorial systemTim Angus
2006-01-20* Fixed a couple of subtle bugs in the tutorial systemTim Angus
2006-01-18* Added BG_FindUsableForUpgradeTim Angus
2006-01-12* Fixed lcannon charge storage exploitTim Angus
2006-01-06* Added traps to query demo stateTim Angus
2005-12-23* Crudely removed CD key authenticationTim Angus
2005-12-20* New collision type, for improved light flaresTim Angus
2005-12-11* Added trap_FS_GetFileList to cgame, so it's not longer necessary to hackTim Angus
2005-12-10* s/Quake III Arena source code/Tremulous/Tim Angus
2005-12-10* Move the game source from mod/src/ to src/Tim Angus
2005-12-10* Moved existing src directory out the way whilst I merge ioq3Tim Angus
2005-12-08* Merged in a bunch of game side fixed from ioq3Tim Angus
2005-12-08* Reduced Dragoon pounce range to 64 from 96Tim Angus
2005-12-06* Pain blendsTim Angus
2005-12-02* Added target_alien_win and target_human_winTim Angus
2005-11-29* Lowered steptime for spectatorTim Angus
2005-11-27* Fixed death by poison MOD s/antitox/medkit/Tim Angus
2005-11-25* Removal of remaining hard coded effectsTim Angus
2005-11-24* 3D particlesTim Angus
2005-11-20* Abstract attachment systemTim Angus
2005-10-18* Fix to the multiple sound bug introduced through fixing the missing flamer bugTim Angus
2005-10-15* Increased Tesla damage frequencyTim Angus
2005-10-03* Removed jump pad code (and associated media loading)Tim Angus
2005-09-06* cg_debugParticles >= 1 now prints to the console when particle systems are ...Tim Angus
2005-09-02* Added option for changing whether or not the wallwalk control is a toggle o...Tim Angus
2005-09-02* Fixed a spectating bug introduced by the new weapon switchingTim Angus
2005-09-01* Reworked how weapon changes are performed, fixing bugs in the processTim Angus
2005-08-31* Fixed the issue where the Mac qvm JIT compiler would not compile TremulousTim Angus
2005-08-31* Reimplemented how buildables play damage sounds to not use the event systemTim Angus
2005-08-05* Basilisk needs less time to regain grabbing ability after being hitTim Angus