Age | Commit message (Expand) | Author |
2013-01-03 | * Guard against buildable health going negative | Tim Angus |
2013-01-03 | * (bug 4298) Fix decon messages, add build messages | Christopher Schwarz |
2013-01-03 | * (bug 4301) Clear decon markers when entering sudden death (Rezyn) | Christopher Schwarz |
2013-01-03 | * Massive refactor of voting code | M. Kristall |
2013-01-03 | * Fix ability to build over a marked buildable that doesn't provide power (Re... | Christopher Schwarz |
2013-01-03 | * Reduce generic1 to 10 bits | Tim Angus |
2013-01-03 | * Fix various fuck-ups introduced during the merge | Tim Angus |
2013-01-03 | * Move the human spawn functions around to avoid requiring forward declarations | Tim Angus |
2013-01-03 | * Remove big blob of commented code in G_GetBuildPoints | Tim Angus |
2013-01-03 | * Rename some types and variables related to building point zones to be more | Tim Angus |
2013-01-03 | display unpowered icon for telenodes (fixes #something) | Ben Millwood |
2013-01-03 | get rid of the rest of the basiturretgrab code | Ben Millwood |
2013-01-03 | Removed basilisk turret grabbing | Asa Kravets |
2013-01-03 | Don't queue from reactor pool when power source can't be found | Roman Tetelman |
2013-01-03 | Fix the turret bug for teslas too | Ben Millwood |
2013-01-03 | * fix turrets from firing sv_fps times per second (thanks rezyn) | Roman Tetelman |
2013-01-03 | * add comment to previous commit | Roman Tetelman |
2013-01-03 | Buildables will suicide after 90 seconds without a source of power | Roman Tetelman |
2013-01-03 | * Don't fire incomplete hives | Ben Millwood |
2013-01-03 | Make next queue time calculation more consistent | Ben Millwood |
2013-01-03 | Merge most of the CalculateBuildPoints loops | Ben Millwood |
2013-01-03 | Simplify some power handling code | Ben Millwood |
2013-01-03 | Hive pain/death code cleaned up | Ben Millwood |
2013-01-03 | * Fix death detection on medistation heal (bug 3981) | Ben Millwood |
2013-01-03 | * Increase repeater cost from 2 to 4 | Ben Millwood |
2013-01-03 | * fix misleading comment | Roman Tetelman |
2013-01-03 | Remove repeater overlap prevention code | Ben Millwood |
2013-01-03 | add cg_disableBlueprintErrors and un-cvarize g_humanRepeaterAllowOverlap | Ben Millwood |
2013-01-03 | show the BP of the main / reactor zone by default | Ben Millwood |
2013-01-03 | * Repeaters cost 2 BP that take away from the main (reactor's) pool. | Ben Millwood |
2013-01-03 | Display 0 BP during SD | Ben Millwood |
2013-01-03 | Don't unpower more than the BP a power source can supply correctly | Ben Millwood |
2013-01-03 | The reactor can only power as much BP as it can hold, and marked unpowered bu... | Ben Millwood |
2013-01-03 | Fixes to alien BP counting and markdecon | Ben Millwood |
2013-01-03 | Queue BP when incomplete buildables are destroyed | Ben Millwood |
2013-01-03 | Fix some bugs with Zone BP | Ben Millwood |
2013-01-03 | Zone BP updates, and a minor bug fix | Ben Millwood |
2013-01-03 | Queue buildpoints in main zone and unpowered buildables | Ben Millwood |
2013-01-03 | Minor cleanups to zone bp | Ben Millwood |
2013-01-03 | Zone BP | Ben Millwood |
2013-01-03 | * Restructure G_WideTrace a bit | Tim Angus |
2013-01-03 | * Various changes resulting from sanity checking against mgdev HEAD | Tim Angus |
2013-01-03 | * Fix mem leak in G_LayoutLoad() (thanks Byron Johnson) | Christopher Schwarz |
2013-01-03 | * Fix the order of the arguments to APropHovel_Blocked so that it's not compl... | Christopher Schwarz |
2013-01-03 | * Fix for building spawns over marked buildables (fixes #14) | Roman Tetelman |
2013-01-03 | * (bug 3607) Hopefully fix the remaining hovel issues | M. Kristall |
2013-01-03 | * redo hovel removal in a way that doesn't break log parsers (reported by msk) | Roman Tetelman |
2013-01-03 | Removing some unused variables and functions | Ben Millwood |
2013-01-03 | Smooth regeneration | Ben Millwood |
2013-01-03 | * release build points from structures killed by deconstructed eggs instantly | Roman Tetelman |