Age | Commit message (Expand) | Author |
2003-08-19 | * Fixed spawn kick for aliens | Tim Angus |
2003-08-19 | * Buildables now take time to "warp in" | Tim Angus |
2003-08-15 | * Prelim introduction of the blaster | Tim Angus |
2003-08-12 | * Disabled automatically bringing up spawn menus to prevent cutting off chat | Tim Angus |
2003-08-05 | * Added sanity checks to spawn code to (hopefully) prevent that "really bizar... | Tim Angus |
2003-07-05 | * Hopefully eliminated all the BG_Find... fallthroughs for the classes | Tim Angus |
2003-06-16 | * Exchanged Dragoon and Hydra to better fit the models | Tim Angus |
2003-03-24 | * Changed the displacement the Q3A spectator-door-skipping code uses | Tim Angus |
2003-03-23 | * Serverside menu triggering now uses server commands for increased reliability | Tim Angus |
2003-03-21 | * Eggs regenerate faster | Tim Angus |
2003-03-20 | * Fixed corpse death pose bug | Tim Angus |
2003-02-22 | * Removed "You fragged x" message | Tim Angus |
2003-02-18 | * Removed debug output | Tim Angus |
2003-02-14 | * Fixed the huge gaping bugs in the battlesuit model switching | Tim Angus |
2003-02-14 | * Model precaching moved entirely to the client side | Tim Angus |
2003-02-11 | * Death animations now play correctly for nonsegmented models | Tim Angus |
2003-02-10 | * Nonsegemented model system now animated - partially | Tim Angus |
2003-01-27 | * Fixed a stupid HUD bug | Tim Angus |
2002-12-02 | * Bounding box fiddles | Tim Angus |
2002-11-18 | * Tweakage of values | Tim Angus |
2002-10-22 | * 1.32 point release update | Tim Angus |
2002-10-11 | * Alien staging health modification | Tim Angus |
2002-09-16 | * Added global header tremulous.h in preparation for balancing | Tim Angus |
2002-09-09 | * General tidy up and beautification of code | Tim Angus |
2002-09-03 | * Large purge of legacy Q3A code | Tim Angus |
2002-08-19 | * Slowblob implemented (WP_POUNCE_UPG) | Tim Angus |
2002-08-16 | * Emergency commit - fileserver dying :/ | Tim Angus |
2002-08-09 | * Removal of Q3A armor[sic] system - freed up a STAT_ in the process | Tim Angus |
2002-07-29 | * Scoreboard | Tim Angus |
2002-06-24 | Bugfix to body sinking | Tim Angus |
2002-04-02 | General bug fixes | Tim Angus |
2002-03-22 | Hud per class specified in bg_misc.c. Skin entry in class db now honoured | Tim Angus |
2002-03-20 | Improved organ storing | Tim Angus |
2002-03-04 | The real bugfix to cg_wwFollow not being persistant | Tim Angus |
2002-03-04 | Organ bank | Tim Angus |
2002-02-17 | Added cg_wwFollow and fixed a subtle bug in the process | Tim Angus |
2002-01-28 | General corpse updates | Tim Angus |
2002-01-27 | Instant credits for humans. Corpse's now disappear and change ownership over ... | Tim Angus |
2002-01-09 | A bunch of stuff | Tim Angus |
2002-01-06 | Purged some more weapons code. | Tim Angus |
2002-01-03 | Fix ROLL bug when spawning from ceiling egg | Tim Angus |
2002-01-02 | Random tweaks and bug fixes | Tim Angus |
2001-12-31 | Hovel updates | Tim Angus |
2001-12-24 | Alien Hovel | Tim Angus |
2001-12-22 | Bug fixes to droid->alien conversion :) | Tim Angus |
2001-12-21 | After changing aliens->droids, changed droids->aliens *sigh* | Tim Angus |
2001-12-18 | Fix for death on wall bug | Tim Angus |
2001-10-19 | License change to OSML | Tim Angus |
2001-09-15 | Trapper tweaks | Tim Angus |
2001-09-13 | Spawn validation | Tim Angus |