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path: root/src/game/g_local.h
AgeCommit message (Expand)Author
2013-01-03* Add "return" keyword to map rotation system, which causes a rotation toTim Angus
2013-01-03* Fairly substantial restructuring of the map rotation system which hopefullyTim Angus
2013-01-03* Change grammar of map rotation system to support back to back conditionsTim Angus
2013-01-03* Remove unused variableTim Angus
2013-01-03* Replace BG_(Un)PackZapTargets with more generic and less muddled BG_(Un)Pac...Tim Angus
2013-01-03* s/G_TriggerMenu2/G_TriggerMenuArgs/Tim Angus
2013-01-03* Various changes resulting from sanity checking against mgdev HEADTim Angus
2013-01-03* New zap (fixes #40)Roman Tetelman
2013-01-03* Builders get one score point per 10 secondsChristopher Schwarz
2013-01-03* (bug 3993) ban length limits (Rezyn)Christopher Schwarz
2013-01-03* (bug 3990) Allow voting for next map (with thanks to Critux)Christopher Schwarz
2013-01-03* Fix semicolon I forgot during the previous commitChristopher Schwarz
2013-01-03* Silence compiler warnings from r1160Christopher Schwarz
2013-01-03* add printqueue server command to try to debug issue #20Roman Tetelman
2013-01-03* Move some server commands into game and refactor game commandsM. Kristall
2013-01-03* Remove cvars unused after revision 1143M. Kristall
2013-01-03* Add Undeference's say_area commandChristopher Schwarz
2013-01-03* Add SD votes (closes #11)Christopher Schwarz
2013-01-03Smooth regenerationBen Millwood
2013-01-03* Change EXEC_NOW to EXEC_APPENDM. Kristall
2013-01-03BP Queuing systemBen Millwood
2013-01-03* fix compiler warningRoman Tetelman
2013-01-03* Revert stagedowns (fixes #2)Roman Tetelman
2013-01-03* Fix compiler warning about G_FindOvermindBen Millwood
2013-01-03* Allow boosters to give poison within the first 30 seconds of the gameBen Millwood
2013-01-03 * Add BG_EventName and use it to simplify a series of debugging messagesBen Millwood
2013-01-03 * Remove extra trailing newline from admin chat commands (oops)Ben Millwood
2013-01-03* fix for unlagged being turned off for clients who spawn (bob)Roman Tetelman
2013-01-03* make the enemy team lose a stage when you reach "stage 4"Roman Tetelman
2013-01-03stagedown wip codeRoman Tetelman
2013-01-03* Handle some broken admin.dat files the same as beforeM. Kristall
2013-01-03* Add functions G_TeamName and G_TeamFromStringM. Kristall
2013-01-03* (bug 2980) Add g_dretchPunt setting to punt dretches out of the way of team...Christopher Schwarz
2013-01-03* Add the /a command, which sends a message to all active adminsChristopher Schwarz
2013-01-03* (bug 3379) !adjustban command to change reason and duration of bans (flag b)M. Kristall
2013-01-03 * Flood protection in chat and admin commandsBen Millwood
2013-01-03* (bug 2965) Strip colour codes from log messages (Ben Millwood)M. Kristall
2013-01-03* add cg_unlagged to allow clients to disable backward reconcilliation for th...Roman Tetelman
2013-01-03* revert part of r77 to allow clients to keep their creditsRoman Tetelman
2013-01-03* (bug 3719) IP address fields in admin system are not large enough for IPv6M. Kristall
2013-01-03Don't use some missiles' bounding boxes for colliding with the mapBen Millwood
2013-01-03 * Experimental fix for the colour wrapping failBen Millwood
2013-01-03* (bug 3673) Add boundary checking to G_SanitiseName() and G_DecolorString()M. Kristall
2013-01-03* UI_Text_* emoticon drawing support (e.g. [dretch] draws Tony J. White
2013-01-03* (bug 3595) /sell upgrades doesn't change player model for battlesuitM. Kristall
2013-01-03* Remove some unused state structures from gameTim Angus
2013-01-03* voice chat stuff (no, not like TeamSpeak)Tony J. White
2013-01-03* Merge clientSession_t::sessionTeam and clientSession_t::spectatorStateTim Angus
2013-01-03* Consolidate memory allocation into bg_alloc.cTim Angus
2013-01-03Credit based stagesBen Millwood