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The server software used for the Der Bunker Tremulous servers.
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tremulous.h
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Author
2013-01-03
Readjusted attack ranges for upgraded classes to compensate for model size di...
Asa Kravets
2013-01-03
Fix camper credits
Roman Tetelman
2013-01-03
* bring back camper credits
Roman Tetelman
2013-01-03
Balance tweak
Asa Kravets
2013-01-03
Balance tweaks:
Asa Kravets
2013-01-03
Set dodge side slowed modifier to 0.9
Asa Kravets
2013-01-03
* weaken dodge whene slowed by creep/gas/spit (closes #73)
Roman Tetelman
2013-01-03
Buildables will suicide after 90 seconds without a source of power
Roman Tetelman
2013-01-03
Balance tweak:
Asa Kravets
2013-01-03
Balance tweaks:
Asa Kravets
2013-01-03
Remove complimentary funds (closes #68)
Ben Millwood
2013-01-03
* Increase repeater cost from 2 to 4
Ben Millwood
2013-01-03
Tweaks to cvar default values and flags
Ben Millwood
2013-01-03
Remove repeater overlap prevention code
Ben Millwood
2013-01-03
add cg_disableBlueprintErrors and un-cvarize g_humanRepeaterAllowOverlap
Ben Millwood
2013-01-03
Default max repeater zones 3 -> 500
Ben Millwood
2013-01-03
* Repeaters cost 2 BP that take away from the main (reactor's) pool.
Ben Millwood
2013-01-03
Zone BP updates, and a minor bug fix
Ben Millwood
2013-01-03
Zone BP
Ben Millwood
2013-01-03
* Restructure G_WideTrace a bit
Tim Angus
2013-01-03
* s/G_TriggerMenu2/G_TriggerMenuArgs/
Tim Angus
2013-01-03
* shotgun pellets back up to 14
Roman Tetelman
2013-01-03
* increase trample damage repeat a bit (75->100)
Roman Tetelman
2013-01-03
* New zap (fixes #40)
Roman Tetelman
2013-01-03
* Builders get one score point per 10 seconds
Christopher Schwarz
2013-01-03
* score from buildable killes *= 2
Christopher Schwarz
2013-01-03
Revert "* Give mass driver a small width (5u for now)" since the dretch bbox ...
Roman Tetelman
2013-01-03
Reverted dretch health (20 -> 25) and hitbox (24 -> 30 cubed)
Asa Kravets
2013-01-03
* Make both grangers' speeds 0.9, at Norf's request
Christopher Schwarz
2013-01-03
* Scoreboard revamp as per issue 31
Christopher Schwarz
2013-01-03
Improvements, fixes, and cleanups to smooth regen
Ben Millwood
2013-01-03
* Give mass driver a small width (5u for now)
Roman Tetelman
2013-01-03
* hive rework (closes #29):
Roman Tetelman
2013-01-03
* make all buildables worth 0 credits/frags
Roman Tetelman
2013-01-03
Smooth regeneration
Ben Millwood
2013-01-03
* Reduced pounce range 64->54
Asa Kravets
2013-01-03
BP Queuing system
Ben Millwood
2013-01-03
* Revert stagedowns (fixes #2)
Roman Tetelman
2013-01-03
Bumped dretch movement speed 1.3 -> 1.4
Asa Kravets
2013-01-03
* Dretch damage/repeat changed 24/500 -> 36/700
Asa Kravets
2013-01-03
Shotgun pellet count reduced 14->12
Asa Kravets
2013-01-03
* s/STAGE2_THRESH/STAGE_THRESH/g that i missed
Roman Tetelman
2013-01-03
* Dretch repeat reverted 100->500, damage reduced to 48->24
Asa Kravets
2013-01-03
* trample damage repeat slightly nerfed (50->75)
Roman Tetelman
2013-01-03
Decreased marauder slash range.
Asa Kravets
2013-01-03
Fix a couple of largely irrelevant compiler warnings
Ben Millwood
2013-01-03
* trample stops after LEVEL4_TRAMPLE_DURATION - LEVEL4_TRAMPLE_CHARGE_MIN be...
Roman Tetelman
2013-01-03
Lcannon primary doesn't scale radius anymore, just uses secondary size
Ben Millwood
2013-01-03
Balance changes
Asa Kravets
2013-01-03
Credit based stages
Ben Millwood
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