Age | Commit message (Expand) | Author |
2013-01-03 | Remove complimentary funds (closes #68) | Ben Millwood |
2013-01-03 | * Increase repeater cost from 2 to 4 | Ben Millwood |
2013-01-03 | Tweaks to cvar default values and flags | Ben Millwood |
2013-01-03 | Remove repeater overlap prevention code | Ben Millwood |
2013-01-03 | add cg_disableBlueprintErrors and un-cvarize g_humanRepeaterAllowOverlap | Ben Millwood |
2013-01-03 | Default max repeater zones 3 -> 500 | Ben Millwood |
2013-01-03 | * Repeaters cost 2 BP that take away from the main (reactor's) pool. | Ben Millwood |
2013-01-03 | Zone BP updates, and a minor bug fix | Ben Millwood |
2013-01-03 | Zone BP | Ben Millwood |
2013-01-03 | * Restructure G_WideTrace a bit | Tim Angus |
2013-01-03 | * s/G_TriggerMenu2/G_TriggerMenuArgs/ | Tim Angus |
2013-01-03 | * shotgun pellets back up to 14 | Roman Tetelman |
2013-01-03 | * increase trample damage repeat a bit (75->100) | Roman Tetelman |
2013-01-03 | * New zap (fixes #40) | Roman Tetelman |
2013-01-03 | * Builders get one score point per 10 seconds | Christopher Schwarz |
2013-01-03 | * score from buildable killes *= 2 | Christopher Schwarz |
2013-01-03 | Revert "* Give mass driver a small width (5u for now)" since the dretch bbox ... | Roman Tetelman |
2013-01-03 | Reverted dretch health (20 -> 25) and hitbox (24 -> 30 cubed) | Asa Kravets |
2013-01-03 | * Make both grangers' speeds 0.9, at Norf's request | Christopher Schwarz |
2013-01-03 | * Scoreboard revamp as per issue 31 | Christopher Schwarz |
2013-01-03 | Improvements, fixes, and cleanups to smooth regen | Ben Millwood |
2013-01-03 | * Give mass driver a small width (5u for now) | Roman Tetelman |
2013-01-03 | * hive rework (closes #29): | Roman Tetelman |
2013-01-03 | * make all buildables worth 0 credits/frags | Roman Tetelman |
2013-01-03 | Smooth regeneration | Ben Millwood |
2013-01-03 | * Reduced pounce range 64->54 | Asa Kravets |
2013-01-03 | BP Queuing system | Ben Millwood |
2013-01-03 | * Revert stagedowns (fixes #2) | Roman Tetelman |
2013-01-03 | Bumped dretch movement speed 1.3 -> 1.4 | Asa Kravets |
2013-01-03 | * Dretch damage/repeat changed 24/500 -> 36/700 | Asa Kravets |
2013-01-03 | Shotgun pellet count reduced 14->12 | Asa Kravets |
2013-01-03 | * s/STAGE2_THRESH/STAGE_THRESH/g that i missed | Roman Tetelman |
2013-01-03 | * Dretch repeat reverted 100->500, damage reduced to 48->24 | Asa Kravets |
2013-01-03 | * trample damage repeat slightly nerfed (50->75) | Roman Tetelman |
2013-01-03 | Decreased marauder slash range. | Asa Kravets |
2013-01-03 | Fix a couple of largely irrelevant compiler warnings | Ben Millwood |
2013-01-03 | * trample stops after LEVEL4_TRAMPLE_DURATION - LEVEL4_TRAMPLE_CHARGE_MIN be... | Roman Tetelman |
2013-01-03 | Lcannon primary doesn't scale radius anymore, just uses secondary size | Ben Millwood |
2013-01-03 | Balance changes | Asa Kravets |
2013-01-03 | Credit based stages | Ben Millwood |
2013-01-03 | * Removal of now-redundant Makefile stuff | Ben Millwood |
2013-01-03 | benmachine typo fixed: oldBoostedTime"->oldBoostTime | Asa Kravets |
2013-01-03 | Blaster shots have a volume of 4 cubed | Asa Kravets |
2013-01-03 | Tweaks | Asa Kravets |
2013-01-03 | Balance changes | Asa Kravets |
2013-01-03 | * Unreverted entity walljumping | Asa Kravets |
2013-01-03 | * Mass driver reverted to upstream (function and effect) | Michael Levin |
2013-01-03 | * A new (256x256) version of Garoth's creep texture | Michael Levin |
2013-01-03 | * Oops! Last few commits allowed any Alien to walljump, fixed | Michael Levin |
2013-01-03 | * Dodge key works like a mini-jump key rather than a modifier (fix for keyboa... | Michael Levin |