Age | Commit message (Expand) | Author |
2006-01-11 | * Flamer damage down to 20 from 31 | Tim Angus |
2005-12-10 | * s/Quake III Arena source code/Tremulous/ | Tim Angus |
2005-12-10 | * Move the game source from mod/src/ to src/ | Tim Angus |
2005-12-10 | * Moved existing src directory out the way whilst I merge ioq3 | Tim Angus |
2005-12-08 | * Reduced Dragoon pounce range to 64 from 96 | Tim Angus |
2005-11-20 | * Abstract attachment system | Tim Angus |
2005-10-15 | * Increased Tesla damage frequency | Tim Angus |
2005-10-03 | * Removed jump pad code (and associated media loading) | Tim Angus |
2005-09-02 | * Added width to zap trace | Tim Angus |
2005-09-01 | * Reworked how weapon changes are performed, fixing bugs in the process | Tim Angus |
2005-08-31 | * Reimplemented how buildables play damage sounds to not use the event system | Tim Angus |
2005-08-06 | * Reverted to non-interruptable level 1 grab | Tim Angus |
2005-08-05 | * Fixed a potential bug where build points might not have gotten reset follow... | Tim Angus |
2005-07-31 | * Removed anticamp code | Tim Angus |
2005-07-23 | * Added some code to complain if com_hunkMegs is set too low | Tim Angus |
2005-07-22 | * Added a report of which stages each team had reached to the intermission sc... | Tim Angus |
2005-07-21 | * Change death by dragoon obituary from "clawed" to "chomped" | Tim Angus |
2005-07-19 | * Added a sound to buying ammo | Tim Angus |
2005-07-19 | * Reduced human build timer again | Tim Angus |
2005-07-18 | * Repeater is now free | Tim Angus |
2005-07-02 | * Turrets can now be grabbed by lev1s, which slows them down | Tim Angus |
2005-06-29 | * Fixed a bug where menus would appear during demo playback | Tim Angus |
2005-06-28 | * Added ent->client->campingAtTheArmoury for the lamers | Tim Angus |
2005-06-26 | * Toned done the chaingun a touch | Tim Angus |
2005-06-05 | * Added flashing alien icon if already at maximum class | Tim Angus |
2005-01-31 | * An overmind is now required for aliens to upgrade | Tim Angus |
2005-01-30 | * Slow release frags/credit | Tim Angus |
2004-10-10 | * Heavily revised alien frag sharing | Tim Angus |
2004-10-02 | * Fixed Who's uncreation bug | Tim Angus |
2004-09-29 | * A smattering of fondulations | Tim Angus |
2004-08-20 | * Slowed lasgun down | Tim Angus |
2004-07-28 | * Most of the changes in the forum thread "Shake up" | Tim Angus |
2004-06-29 | * Added a bunch of map entities: trigger_buildable, trigger_class, | Tim Angus |
2004-05-01 | * A plethora of assorted fiddles | Tim Angus |
2004-03-27 | * Improved rifle effectiveness by approximately 30% | Tim Angus |
2004-03-20 | * Added lcannon warning and blowup | Tim Angus |
2004-03-18 | * Added trigger_stage entity which is fired on stage transitions | Tim Angus |
2004-03-15 | * Added knockback scaling | Tim Angus |
2004-03-03 | * Fixed chasecam engagement bug | Tim Angus |
2004-02-29 | * Added zoom function to weapons | Tim Angus |
2004-02-27 | * Spawns can no longer spawn clients without delay | Tim Angus |
2004-02-14 | * Fixed vieworg leaving PVS on death for classes with small BBOX | Tim Angus |
2004-02-13 | * Jetpack is disabled with no reactor present | Tim Angus |
2004-02-07 | * Fixed a wall walking bug (DEAR GOD WHEN WILL IT END) | Tim Angus |
2004-02-01 | * Added an extra sanity check to evolution tracing after a "void" report | Tim Angus |
2004-01-31 | * lcannon blast radius is more sane | Tim Angus |
2004-01-30 | * Wall walking models now smoothly move over transitions | Tim Angus |
2004-01-25 | * Fixed two serious particle system bugs | Tim Angus |
2004-01-21 | * (Experimental) fix for a remaining broken buildable bug | Tim Angus |
2004-01-19 | * Forced a weapon change when buying a weapon | Tim Angus |