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path: root/src/renderergl1
AgeCommit message (Expand)Author
2015-03-17Inform how many shader stages the max is in the warning messageEnsiform
2015-03-17Fix stencil shadows not drawing if has 500 or more vertexesZack Middleton
2015-03-17Don't set fog image border colorZack Middleton
2015-03-17Remove unfinished OpenGL display list codeZack Middleton
2015-03-17Correct a few OpenGL variable typesZack Middleton
2015-03-17Always use GL_Cull to change cull stateZack Middleton
2015-03-17Add function for clearing global shader instead of duplicating the codeZack Middleton
2015-03-17Fix renderergl1 warningsTim Angus
2015-03-17Fix a few warningsTim Angus
2015-03-17Port COM_ParseExt fixes to CommaParseZack Middleton
2014-08-28Fix incorrect rgbGen const reading uninitialized memoryZack Middleton
2014-08-28Use SDL 2 instead of SDL 1.2Tim Angus
2014-06-17Fix potential buffer overflow caused by long tcMod argsZack Middleton
2014-06-17Make R_LerpTag return qfalse if MDR tag does not existZack Middleton
2014-06-17Remove unused extern qboolean charSetZack Middleton
2014-06-17Bunch of comment fixesTequila
2014-06-17Parse q3map_sunExt in OpenGL1 tooZack Middleton
2014-06-17Fix typo in animMap and videoMap warningsZack Middleton
2014-06-17Fix R_GetEntityToken ending prematurelyZack Middleton
2014-06-17Check for buffer overflow for rail/lightning surfacesZack Middleton
2014-06-17r_noborder changes require a restartIR4T4
2014-06-17Fix white flash levelshot bug in OpenGL1Zack Middleton
2014-06-17Remove R_AddAnimSurfaces and R_MakeAnimModel prototypesZack Middleton
2014-06-17#6069: Remove md4 model support.SmileTheory
2014-06-17End current draw surface before drawing cinematicZack Middleton
2014-06-17Fix flares being invisible after vid_restartZack Middleton
2014-06-17Remove vertexLightmap from textureBundle_t, it's never qtrueZack Middleton
2014-06-17Remove unused shader state code from tr_local.hZack Middleton
2014-06-17Initialize blendIndexesType and blendWeightsTypeZack Middleton
2014-06-17Fix IQM comments refering to IQM_BYTE instead of IQM_UBYTEZack Middleton
2014-06-17IQM int/float vertex arrays were already swappedZack Middleton
2014-06-17Add support for IQM int blend indices and float blend weightsZack Middleton
2014-06-17Support IQMs with joints and no posesZack Middleton
2014-06-17Revert "5097 - Menu corrupted on start (on IRIX)"Zack Middleton
2014-06-17Fix crash caused by too many surfaces in skinZack Middleton
2014-06-17Fix IQM tess buffer overflowZack Middleton
2014-06-17Only allow model meshes to have SHADER_MAX_VERTEXES - 1 vertexesZack Middleton
2014-06-17Don't try to fog flares with fogNum 0Zack Middleton
2014-06-17Improve warning for shader missing opening braceZack Middleton
2014-06-17Check for shaders without closing braceZack Middleton
2013-05-31Fix null model axis disappearing if sky is in viewZack Middleton
2013-05-31Catch more bad shader syntax casesZack Middleton
2013-05-31clean up return statements a bit more/dev/humancontroller
2013-05-31drop some useless return statements/dev/humancontroller
2013-05-31reduce the amount of compiler warnings for variable shadowing/dev/humancontroller
2013-05-31Allow drawing sun in OpenGL1 rendererZack Middleton
2013-05-31Remove unused renderCommandList variable from renderersEnsiform
2013-05-31Show surface names in excessive vertexes and triangles warningsZack Middleton
2013-03-27Fix some of the things clang --analyze flaggedTim Angus
2013-03-19Always initialize joint_names in R_LoadIQMZack Middleton