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The server software used for the Der Bunker Tremulous servers.
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Author
2007-08-24
* Remove some fs_restrict code
Tim Angus
2007-04-03
* PCL_HUMAN_BSUIT is now a full fledged player class now. This means that the
Tony J. White
2007-03-25
* ingame menus redesigned
Tony J. White
2007-03-22
* Fixes to some GCC 4 warnings
Tim Angus
2007-03-03
* in-game server browser: default to sorting by ping, refresh the
Tony J. White
2007-03-02
* (bug 3043) adds cg_bounceParticles which defaults to 0 on all but the
Tony J. White
2006-12-29
* (bug 2926) Tesla range reduced to sphere, instead of cube
Tim Angus
2006-12-03
* Strip leading whitespace when displaying server names in the browser
Tim Angus
2006-07-31
* Reconnect dialog upon server disconnect (bug #2805 tjw)
Tim Angus
2006-06-05
* Removed UI function that was causing problems
Tim Angus
2006-05-17
* Fix to Dretch/Bsuit exploit/bug (thanks tjw)
Tim Angus
2006-05-16
* Removal of bot code
Tim Angus
2006-05-06
* Merged ioq3-r775
Tim Angus
2006-04-24
* Removed some \n from server connection messages
Tim Angus
2006-04-09
* Fixed display of long server names
Tim Angus
2006-02-25
* Changed default master server port
Tim Angus
2006-02-24
* Merged ioq3-r584
Tim Angus
2006-01-18
* Added BG_FindUsableForUpgrade
Tim Angus
2005-12-29
* Oops
Tim Angus
2005-12-28
* Added master server to source, based on dpmaster
Tim Angus
2005-12-23
* Crudely removed CD key authentication
Tim Angus
2005-12-10
* s/Quake III Arena source code/Tremulous/
Tim Angus
2005-12-10
* Move the game source from mod/src/ to src/
Tim Angus
2005-12-10
* Moved existing src directory out the way whilst I merge ioq3
Tim Angus
2005-12-08
* Merged in a bunch of game side fixed from ioq3
Tim Angus
2005-11-29
* Lowered steptime for spectator
Tim Angus
2005-11-20
* Abstract attachment system
Tim Angus
2005-10-03
* Removed jump pad code (and associated media loading)
Tim Angus
2005-08-31
* Reimplemented how buildables play damage sounds to not use the event system
Tim Angus
2005-07-23
* Added some code to complain if com_hunkMegs is set too low
Tim Angus
2005-07-22
* Added a report of which stages each team had reached to the intermission sc...
Tim Angus
2005-07-02
* Fixed the PTRC system interfering with the observer mode
Tim Angus
2005-06-27
* Fixed all the warnings reported after turning on -Wall
Tim Angus
2005-06-05
* Added flashing alien icon if already at maximum class
Tim Angus
2004-12-01
* Bugfix to PTRC system that prevented it working with sv_pure on
Tim Angus
2004-11-30
* PTRC (post timeout restoration code) system
Tim Angus
2004-05-30
* "itemact" no longer selects nothing when a weapon is not held
Tim Angus
2004-05-19
* Fix to the "can't select last menu item" bug
Tim Angus
2004-03-20
* Fixed an infinite loop bug in the text wrapping code
Tim Angus
2004-03-19
* Fixed TA listbox bug where user could select beyond the length of the list
Tim Angus
2004-02-29
* Added zoom function to weapons
Tim Angus
2004-02-28
* Added missing \n after server speech
Tim Angus
2004-01-25
* Fixed two serious particle system bugs
Tim Angus
2004-01-19
* Forced a weapon change when buying a weapon
Tim Angus
2004-01-14
* Fixed the bug where trem menus were ineffectual
Tim Angus
2004-01-12
* Poison now does 30 damage max
Tim Angus
2004-01-05
* Added shotgun
Tim Angus
2003-10-10
* Wall jumping for chimera
Tim Angus
2003-09-01
* Menus are now automatically closed upon death
Tim Angus
2003-09-01
* Exorcised gitem_t
Tim Angus
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