Age | Commit message (Expand) | Author |
2005-12-11 | * Added trap_FS_GetFileList to cgame, so it's not longer necessary to hack | Tim Angus |
2005-12-10 | * s/Quake III Arena source code/Tremulous/ | Tim Angus |
2005-12-10 | * Move the game source from mod/src/ to src/ | Tim Angus |
2005-12-10 | * Moved existing src directory out the way whilst I merge ioq3 | Tim Angus |
2005-12-08 | * Reduced Dragoon pounce range to 64 from 96 | Tim Angus |
2005-12-06 | * Pain blends | Tim Angus |
2005-11-29 | * Lowered steptime for spectator | Tim Angus |
2005-11-27 | * Fixed death by poison MOD s/antitox/medkit/ | Tim Angus |
2005-11-25 | * Removal of remaining hard coded effects | Tim Angus |
2005-11-20 | * Abstract attachment system | Tim Angus |
2005-10-03 | * Removed jump pad code (and associated media loading) | Tim Angus |
2005-07-28 | * Extended the chat period at the end of games | Tim Angus |
2005-07-02 | * Fixed the PTRC system interfering with the observer mode | Tim Angus |
2005-06-27 | * Fixed all the warnings reported after turning on -Wall | Tim Angus |
2005-06-05 | * Added flashing alien icon if already at maximum class | Tim Angus |
2004-02-29 | * Added zoom function to weapons | Tim Angus |
2004-02-14 | * Fixed vieworg leaving PVS on death for classes with small BBOX | Tim Angus |
2004-02-08 | * Fixed dropping off the ceiling as a wall walker | Tim Angus |
2004-01-21 | * Improved robustness of the particle system, hopefully resulting in fewer | Tim Angus |
2004-01-13 | * Changed charge feedback and timing a bit | Tim Angus |
2004-01-12 | * Charge no longer works backwards | Tim Angus |
2004-01-11 | * Sorted out hydra gas screwups | Tim Angus |
2004-01-09 | * Custom footsteps and disabled footsteps added to animation.cfg parseage | Tim Angus |
2004-01-07 | * Moved slowblob to advanced builder | Tim Angus |
2003-10-10 | * Wall jumping for chimera | Tim Angus |
2003-09-27 | * weapon.cfg files changed a bit to include sections for alternate fire modes | Tim Angus |
2003-09-21 | * Fully generalised scriptable paricle system | Tim Angus |
2003-08-28 | * Reworked the charge ability on the mofo | Tim Angus |
2003-08-27 | * Partial mofo charge ability from centuries ago | Tim Angus |
2003-07-05 | * Hopefully eliminated all the BG_Find... fallthroughs for the classes | Tim Angus |
2003-02-08 | * Minor chanes to CG_DrawSurfNormal | Tim Angus |
2002-11-18 | * Tweakage of values | Tim Angus |
2002-09-16 | * Added global header tremulous.h in preparation for balancing | Tim Angus |
2002-09-09 | * General tidy up and beautification of code | Tim Angus |
2002-09-02 | * Bug fixes to TA console | Tim Angus |
2002-08-30 | * Ownerdrawn TA based console :) | Tim Angus |
2002-08-28 | * Poison cloud WP_GRAB_CLAW_UPG server and client side | Tim Angus |
2002-08-21 | * Model scale implemented for classes | Tim Angus |
2002-08-16 | * Emergency commit - fileserver dying :/ | Tim Angus |
2002-07-29 | * Scoreboard | Tim Angus |
2002-06-24 | Integrated wolfenstein trails stuff | Tim Angus |
2002-03-04 | Organ bank | Tim Angus |
2002-02-17 | Added cg_wwFollow and fixed a subtle bug in the process | Tim Angus |
2002-01-26 | Stepping filter for WW | Tim Angus |
2001-12-21 | After changing aliens->droids, changed droids->aliens *sigh* | Tim Angus |
2001-10-19 | License change to OSML | Tim Angus |
2001-09-25 | Added 2 experimental weapons | Tim Angus |
2001-09-15 | Trapper tweaks | Tim Angus |
2001-09-11 | Torch tweaks | Tim Angus |
2001-08-23 | Silly little fixes | Tim Angus |