Age | Commit message (Expand) | Author |
2005-12-10 | * s/Quake III Arena source code/Tremulous/ | Tim Angus |
2005-12-10 | * Move the game source from mod/src/ to src/ | Tim Angus |
2005-12-10 | * Moved existing src directory out the way whilst I merge ioq3 | Tim Angus |
2005-12-08 | * Reduced Dragoon pounce range to 64 from 96 | Tim Angus |
2005-11-27 | * Fixed death by poison MOD s/antitox/medkit/ | Tim Angus |
2005-10-15 | * Increased Tesla damage frequency | Tim Angus |
2005-10-03 | * Removed jump pad code (and associated media loading) | Tim Angus |
2005-09-01 | * Reworked how weapon changes are performed, fixing bugs in the process | Tim Angus |
2005-08-31 | * Reimplemented how buildables play damage sounds to not use the event system | Tim Angus |
2005-08-03 | * Removed debug messages introduced in last commit :x | Tim Angus |
2005-08-03 | * Weapon switch forced when buying a weapon/ammo | Tim Angus |
2005-07-21 | * Change death by dragoon obituary from "clawed" to "chomped" | Tim Angus |
2005-07-02 | * Fixed the PTRC system interfering with the observer mode | Tim Angus |
2005-06-29 | * Fixed a bug where menus would appear during demo playback | Tim Angus |
2005-06-27 | * Added missing MOD_GRENADE | Tim Angus |
2005-06-27 | * Fixed all the warnings reported after turning on -Wall | Tim Angus |
2005-06-05 | * Added flashing alien icon if already at maximum class | Tim Angus |
2005-02-01 | * When buildables kill clients they no longer prevent the division of credits... | Tim Angus |
2005-01-31 | * An overmind is now required for aliens to upgrade | Tim Angus |
2005-01-30 | * Slow release frags/credit | Tim Angus |
2005-01-19 | * Fixed silly integer division bug | Tim Angus |
2005-01-11 | * Fixed a bug from the how-did-that-ever-work? department | Tim Angus |
2004-10-18 | * Bug fixes to the bug fixes to the bug fixes to frag sharing | Tim Angus |
2004-10-17 | * Gave some of the shared functions more sensible names | Tim Angus |
2004-10-16 | * Bug fixes to the bug fixes to alien frag sharing | Tim Angus |
2004-10-10 | * Heavily revised alien frag sharing | Tim Angus |
2004-07-28 | * Most of the changes in the forum thread "Shake up" | Tim Angus |
2004-05-01 | * A plethora of assorted fiddles | Tim Angus |
2004-03-27 | * Improved rifle effectiveness by approximately 30% | Tim Angus |
2004-03-15 | * Added knockback scaling | Tim Angus |
2004-02-27 | * Spawns can no longer spawn clients without delay | Tim Angus |
2004-02-01 | * Added an extra sanity check to evolution tracing after a "void" report | Tim Angus |
2004-01-25 | * Fixed two serious particle system bugs | Tim Angus |
2004-01-19 | * Forced a weapon change when buying a weapon | Tim Angus |
2004-01-12 | * Poison now does 30 damage max | Tim Angus |
2004-01-11 | * Sorted out hydra gas screwups | Tim Angus |
2004-01-07 | * Moved slowblob to advanced builder | Tim Angus |
2003-12-11 | * Upped *.particle file size limit to 32kb | Tim Angus |
2003-10-03 | * Added disableIn3rdPerson to weapon.cfg to handle alien weapons more elegantly | Tim Angus |
2003-09-30 | * Human and alien buildable destructions are now particle system powered | Tim Angus |
2003-09-04 | * Rotating doors thanks to: | Tim Angus |
2003-09-03 | * Jetpack handling rejigged a bit to cooperate with other move types better | Tim Angus |
2003-09-01 | * Menus are now automatically closed upon death | Tim Angus |
2003-09-01 | * Realistic falling damage | Tim Angus |
2003-08-31 | * Changed the variable names pteam, pclass and pitem to be more descriptive | Tim Angus |
2003-08-30 | * Poison kills are now properly credited | Tim Angus |
2003-08-29 | * Buildables now use ANIM_TOGGLEBIT properly | Tim Angus |
2003-08-29 | * Changed MOD_s for a couple of buildables to more sensible values | Tim Angus |
2003-08-28 | * Reworked the charge ability on the mofo | Tim Angus |
2003-08-26 | * Added a bunch of MOD_s | Tim Angus |