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path: root/src/server/sv_init.c
AgeCommit message (Expand)Author
2017-08-28implement the placeholder client shit/dev/humancontroller
2017-04-06implement sv_schachtmeisterPort; add compat shit for crapware from the future/dev/humancontroller
2017-03-11tell funny version information in status responses (and configstrings)/dev/humancontroller
2017-03-09pwn stock-ish clients with cl_allowDownload 1 and alike/dev/humancontroller
2017-03-09implement part 2 of the multi-protocol functionality: pk3 control/dev/humancontroller
2017-03-09implement part 1 of the multi-protocol functionality: protocols/dev/humancontroller
2017-03-09implement the entity 64-bit client-masking extension/dev/humancontroller
2017-03-09remove the default setting of sv_dlUrl/dev/humancontroller
2016-04-09Merge branch 'master' into gppTim Angus
2016-04-07Use Opus for VoIPZack Middleton
2015-06-08change the serverlist-querying methods to be compatible with the current depl.../dev/humancontroller
2014-06-17restart the renderer after the hunk mark has been setAnthony Pesch
2014-06-17Remove extra client_t::csUpdated[] slotZack Middleton
2013-02-16Update copyright noticesTim Angus
2013-02-16Unify/cleanup max snapshot entities on client and serverZack Middleton
2013-01-12Add the new ioquake3 master server as standard for sv_master2Thilo Schulz
2013-01-10- Switch master server protocol to dpmaster for better game separation. Based...Thilo Schulz
2013-01-10- Apply parts of Ben Millwood's target bitfield patch (#3787) - Fix Ryan's FI...Thilo Schulz
2013-01-10Move rate limiting / queued packet sending logic from Com_Frame() to sv_main.cThilo Schulz
2013-01-10- Revert back to Z_Malloc from Hunk_FreeTempMemory introduced in r2077 as Hun...Thilo Schulz
2013-01-10- Improve snapshot rate and data rate control - Make server send packet fragm...Thilo Schulz
2013-01-10- Improve game_restart: * differing screen resolutions and network settings a...Thilo Schulz
2013-01-09Remove newlines from Com_Error message format strings, patch by DevHCThilo Schulz
2013-01-03* Merge ioq3-r1946Tim Angus
2013-01-03* Update copyright noticesTim Angus
2013-01-03* Remove sv_www* cvars, which were in mgdev for 1.1 client compatibility and ...Christopher Schwarz
2013-01-03* Fix restart causing a crash due to the new configstrings code (kevlarman, R...Christopher Schwarz
2013-01-03* (bug #3836) Add [SV|trap]_SetConfigstringRestrictions which prevents someTim Angus
2013-01-03* Merge ioq3-r1637Tim Angus
2013-01-03* Make sv_dlUrl default to use the official downloads repository (Khalsa)Christopher Schwarz
2013-01-03* Merge ioq3-r1423Tim Angus
2013-01-03Found a stray bit of tjw's patch that didn't make it in, and removed extra ne...Ben Millwood
2013-01-03Added armour files to version control.Michael Levin
2007-11-28* Merge ioq3-r1220Tim Angus
2007-09-05* Merge of ioq3-r1163Tim Angus
2007-07-15* Merge of ioq3-r1112Tim Angus
2006-11-28* Merge ioq3-989Tim Angus
2006-06-17* Merged ioq3-r810Tim Angus
2006-05-16* Removal of bot codeTim Angus
2006-05-06* Merged ioq3-r775Tim Angus
2006-04-24* Removed some \n from server connection messagesTim Angus
2006-04-09* Removed CS_SCORE? config strings -- they were unusedTim Angus
2006-02-28* Merged ioq3-r594Tim Angus
2006-02-24* Merged ioq3-r584Tim Angus
2006-01-26* Removed sv_floodProtect, the functionality is in the game moduleTim Angus
2005-12-28* Added master server to source, based on dpmasterTim Angus
2005-12-23* Crudely removed CD key authenticationTim Angus
2005-12-10* s/Quake III Arena source code/Tremulous/Tim Angus
2005-12-10* Copied ioq3 src to trunkTim Angus