Age | Commit message (Expand) | Author |
2013-01-03 | * (bug 5039) Fix buildables to initialize with the correct normal vector, whi... | Christopher Schwarz |
2013-01-03 | * (bug 5006) Keep ps.pmext up to date in the spectator situations, although t... | Christopher Schwarz |
2013-01-03 | * (bug 4997) Use spherical regions for hive and boost ranges instead of boxes... | Christopher Schwarz |
2013-01-03 | * Change trample to not lose all charge on hitting a structure, and keep trac... | Asa Kravets |
2013-01-03 | * (bug 4908) Show BP from marked buildables on the HUD | Christopher Schwarz |
2013-01-03 | * (bug 4746) Give some small score to basilisks for healing teammates | Christopher Schwarz |
2013-01-03 | * Change how r2097 makes map-set values non-persistent and make map configs work | M. Kristall |
2013-01-03 | * (bug 4883) Fix ability to build 0-BP structures in SD if the blueprint is a... | Christopher Schwarz |
2013-01-03 | * g_disabled* cvars are used by ui but were not communicated to the client | M. Kristall |
2013-01-03 | * Separate namelog from admin | M. Kristall |
2013-01-03 | * Remove hovel | M. Kristall |
2013-01-03 | * Renamed MAX_STAMINA to STAMINA_MAX and moved to tremulous.h | Asa Kravets |
2013-01-03 | * Fix votes failing when they shouldn't (Rezyn) | Christopher Schwarz |
2013-01-03 | * Update copyright notices | Tim Angus |
2013-01-03 | * Fix the mara+ zap repeat-rate being infinitely long if you kept mashing the... | Christopher Schwarz |
2013-01-03 | * Stamina changes/fixes (kevlarman) | Christopher Schwarz |
2013-01-03 | * Massive refactor of voting code | M. Kristall |
2013-01-03 | * fix some more credit copying issues | Roman Tetelman |
2013-01-03 | Scrap PMF_TIME_KNOCKOFF so pm_flags fit in 16 bits | Ben Millwood |
2013-01-03 | Fix camper credits | Roman Tetelman |
2013-01-03 | * bring back camper credits | Roman Tetelman |
2013-01-03 | Simplify some power handling code | Ben Millwood |
2013-01-03 | Zone BP | Ben Millwood |
2013-01-03 | * Various changes resulting from sanity checking against mgdev HEAD | Tim Angus |
2013-01-03 | * New zap (fixes #40) | Roman Tetelman |
2013-01-03 | * Builders get one score point per 10 seconds | Christopher Schwarz |
2013-01-03 | Improvements, fixes, and cleanups to smooth regen | Ben Millwood |
2013-01-03 | * fix infinite loop in new regen code when aliens admitdefeat | Roman Tetelman |
2013-01-03 | Only regenerate health while alive | Ben Millwood |
2013-01-03 | Smooth regeneration | Ben Millwood |
2013-01-03 | * ckit repairs automatically without having to press mouse2 (fixes issue #3) | Roman Tetelman |
2013-01-03 | * Allow boosters to give poison within the first 30 seconds of the game | Ben Millwood |
2013-01-03 | * Remove SS_INFESTING and PM_SPINTERMISSION since they were not used | Ben Millwood |
2013-01-03 | * from __future__ import thirdpersonspec (Lakitu7) | Roman Tetelman |
2013-01-03 | * Booster was providing extra regeneration without an overmind present (bob) | Roman Tetelman |
2013-01-03 | * Add BG_EventName and use it to simplify a series of debugging messages | Ben Millwood |
2013-01-03 | * fix for unlagged being turned off for clients who spawn (bob) | Roman Tetelman |
2013-01-03 | * add cg_unlagged to allow clients to disable backward reconcilliation for th... | Roman Tetelman |
2013-01-03 | * players dying to structures no longer give full credit towards stages | Roman Tetelman |
2013-01-03 | * Fix tabs | Ben Millwood |
2013-01-03 | * voice chat stuff (no, not like TeamSpeak) | Tony J. White |
2013-01-03 | * Replace reams of BG_Find* functions with: BG_Buildable, BG_Class, BG_Weapon, | Tim Angus |
2013-01-03 | * Merge clientSession_t::sessionTeam and clientSession_t::spectatorState | Tim Angus |
2013-01-03 | * (bug 3057) Granger breaks under certain conditions (Risujin) | M. Kristall |
2013-01-03 | * Lucifer Cannon projectile and bounding box shrunk a little to fit muzzle bo... | Michael Levin |
2013-01-03 | * Lucifer cannon projectile a little bigger with charge | Michael Levin |
2013-01-03 | * Humans hit with Basilisk gas now show a particle effect until it wears off | Michael Levin |
2013-01-03 | * Added charge meter to the UI, can be disabled via GUI | Michael Levin |
2013-01-03 | Need to clear the Tyrant's fall velocity before every PMove or we can get ins... | Michael Levin |
2013-01-03 | * Build delay pie slices are now 5 sec each for both teams | Michael Levin |