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path: root/src/game/g_local.h
AgeCommit message (Expand)Author
2001-12-18Got rid of bg_itemlist buildables. Refactored buildable spawningTim Angus
2001-12-17Added check for ceiling building. Fixed missing menu bugTim Angus
2001-11-25Turret stuffTim Angus
2001-11-18Changes to building code to facilitate WW builderTim Angus
2001-10-20Mostly finished starcraft style buildingTim Angus
2001-10-19License change to OSMLTim Angus
2001-10-10Buildable BBOX handling. Creep tests no longer happen at build time.Tim Angus
2001-09-25Added 2 experimental weaponsTim Angus
2001-09-15Trapper buildable. Other fixes/tweaksTim Angus
2001-09-13Spawn validationTim Angus
2001-09-09Added dccTim Angus
2001-09-07Destroy anims for alien stuffTim Angus
2001-08-28Ceiling eggsTim Angus
2001-08-19Buildable points now configurable via worldspawnTim Angus
2001-08-18Buildable animation in a working stateTim Angus
2001-08-17Animated map object entityTim Angus
2001-08-06FINALLY fixed wall walking to handle the general case properlyTim Angus
2001-08-031.29h upgrade.. oooo particles heheheheheheTim Angus
2001-07-29Corpse ownershipTim Angus
2001-07-28Saw blade launcherTim Angus
2001-07-25QVM based MP3 player :)Tim Angus
2001-07-13Saved a couple of STAT_ indices. Added the pounce and clawing weaponTim Angus
2001-07-11Grabbing now worksTim Angus
2001-07-10Mechanism for locking players in place (for grab weapon)Tim Angus
2001-07-08Added more alt fire stuffTim Angus
2001-07-05Tweaks. Start of alt fire mechanismTim Angus
2001-07-01Changed jounce->jerkTim Angus
2001-07-01Added an alternative (but more expensive) target lead algorithmTim Angus
2001-06-30Partially implemented poisoningTim Angus
2001-06-30Fiddled WP_VENOM to auto attackTim Angus
2001-06-28Fixed client dependant stamina speedTim Angus
2001-06-25Implemented armourTim Angus
2001-06-23Various tweaks and additions. Additive lights hacked in (pre-source 1.29 rele...Tim Angus
2001-06-20Partially finished human economyTim Angus
2001-06-16Restructured dynamic menu handlingTim Angus
2001-06-13Random updates to human upgrade systemTim Angus
2001-04-17Fixed special cases in locational damageTim Angus
2001-04-13Locational Damage! Also, possibly fixed a power bug.Tim Angus
2001-04-01Added hivemind and associated infacstructureTim Angus
2001-03-31Added to and reorganised menusTim Angus
2001-03-28Refined power some more. An actual limit is present now.Tim Angus
2001-03-24Beginnings of a power system for the humansTim Angus
2001-03-22Restructured itemFits to be more verboseTim Angus
2001-03-22Restructuring of the builables routines.Tim Angus
2001-02-15Infesting getting fairly polished. Usual random bugfixes.Tim Angus
2001-02-05Significantly reogranised how class properties are propogated between client/...Tim Angus
2001-01-27Ugh, haven't done this in weeks. Um. New creep system, half built new torchli...Tim Angus
2001-01-15Half-done revamping defmenus; bug fixes;MCUTim Angus
2001-01-07license changeTim Angus
2001-01-031.27 upgradeTim Angus