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path: root/src/game/g_local.h
AgeCommit message (Expand)Author
2006-09-05Bug 2849Tony J. White
2006-07-31* tjw's spiffy admin system (tjw, obviously)Tim Angus
2006-07-31* Fix to ClientSpawn: spawn is NULL bug #2732 (tjw)Tim Angus
2006-07-31* Phil Bordelon's g_chatTeamPrefix patchTim Angus
2006-07-02* Obituaries that indicate team kills (tjw)Tim Angus
2006-06-17* Disallow name changes more frequently than once every 5 seconds (by default)Tim Angus
2006-06-10* Fix to worldspawn defaults bugTim Angus
2006-05-16* Patches from bugs:Tim Angus
2006-05-16* Removal of bot codeTim Angus
2006-04-24* Limit on number of times votes can be called, defaulting to 5 (from tjw)Tim Angus
2006-04-24* No really, I know CTim Angus
2006-04-24* Removed some \n from server connection messagesTim Angus
2006-04-22* Per team friendly fire settings (from tjw)Tim Angus
2006-04-15* Lucifer cannon exploit fix (R1CH)Tim Angus
2006-04-09* Removed CS_SCORE? config strings -- they were unusedTim Angus
2006-01-20* Master server now logs version and renderer stringsTim Angus
2006-01-18* Added BG_FindUsableForUpgradeTim Angus
2005-12-28* Added master server to source, based on dpmasterTim Angus
2005-12-10* s/Quake III Arena source code/Tremulous/Tim Angus
2005-12-10* Move the game source from mod/src/ to src/Tim Angus
2005-12-10* Moved existing src directory out the way whilst I merge ioq3Tim Angus
2005-12-08* Merged in a bunch of game side fixed from ioq3Tim Angus
2005-12-08* Reduced Dragoon pounce range to 64 from 96Tim Angus
2005-12-02* Added target_alien_win and target_human_winTim Angus
2005-11-29* Lowered steptime for spectatorTim Angus
2005-10-16* Extended STATS report to include the times when stages changeTim Angus
2005-10-03* Removed jump pad code (and associated media loading)Tim Angus
2005-09-04* Fixed Medkit usable after death bugTim Angus
2005-09-01* Reworked how weapon changes are performed, fixing bugs in the processTim Angus
2005-08-31* Reimplemented how buildables play damage sounds to not use the event systemTim Angus
2005-08-06* Free frags are no longer awarded after the sudden death timeTim Angus
2005-08-06* Reverted to non-interruptable level 1 grabTim Angus
2005-07-31* Removed anticamp codeTim Angus
2005-07-18* Repeater is now freeTim Angus
2005-07-17* Plugged the "sell and buy gets you full ammo" exploitTim Angus
2005-07-02* Turrets can now be grabbed by lev1s, which slows them downTim Angus
2005-07-02* Fixed the PTRC system interfering with the observer modeTim Angus
2005-06-28* Added ent->client->campingAtTheArmoury for the lamersTim Angus
2005-06-27* Fixed all the warnings reported after turning on -WallTim Angus
2005-06-05* Added flashing alien icon if already at maximum classTim Angus
2004-11-30* PTRC (post timeout restoration code) systemTim Angus
2004-10-10* Heavily revised alien frag sharingTim Angus
2004-09-29* A smattering of fondulationsTim Angus
2004-08-20* Slowed lasgun downTim Angus
2004-07-28* Most of the changes in the forum thread "Shake up"Tim Angus
2004-06-29* Added a bunch of map entities: trigger_buildable, trigger_class,Tim Angus
2004-06-03* func_trains are now triggerable and optionally stop when blockedTim Angus
2004-05-27* Added code to calculate the average number of players that are playingTim Angus
2004-05-16* Fixed the gigantic spawn queue fuck upTim Angus
2004-05-01* A plethora of assorted fiddlesTim Angus