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zittrig-4
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The server software used for the Der Bunker Tremulous servers.
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g_local.h
Age
Commit message (
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Author
2002-10-22
* 1.32 point release update
Tim Angus
2002-09-23
* Fixed build timer bug
Tim Angus
2002-09-16
* Added global header tremulous.h in preparation for balancing
Tim Angus
2002-09-09
* General tidy up and beautification of code
Tim Angus
2002-09-03
* Large purge of legacy Q3A code
Tim Angus
2002-09-02
* Bug fixes to TA console
Tim Angus
2002-08-28
* Poison cloud WP_GRAB_CLAW_UPG server and client side
Tim Angus
2002-08-19
* Brought hand-to-hand grabbing back for WP_GRAB_CLAW
Tim Angus
2002-08-16
* Emergency commit - fileserver dying :/
Tim Angus
2002-08-09
* Human repair ability
Tim Angus
2002-07-29
* Scoreboard
Tim Angus
2002-06-21
Weapon additions???
Tim Angus
2002-03-04
Organ bank
Tim Angus
2002-01-13
Staging transitions. Battpack. Half jetpack
Tim Angus
2002-01-09
A bunch of stuff
Tim Angus
2002-01-04
DCC dependancies
Tim Angus
2002-01-02
Rudimentary staging code. Simplified building rules - they were over complex
Tim Angus
2001-12-31
Hovel updates
Tim Angus
2001-12-24
Booster
Tim Angus
2001-12-24
Alien Hovel
Tim Angus
2001-12-21
After changing aliens->droids, changed droids->aliens *sigh*
Tim Angus
2001-12-18
Got rid of bg_itemlist buildables. Refactored buildable spawning
Tim Angus
2001-12-17
Added check for ceiling building. Fixed missing menu bug
Tim Angus
2001-11-25
Turret stuff
Tim Angus
2001-11-18
Changes to building code to facilitate WW builder
Tim Angus
2001-10-20
Mostly finished starcraft style building
Tim Angus
2001-10-19
License change to OSML
Tim Angus
2001-10-10
Buildable BBOX handling. Creep tests no longer happen at build time.
Tim Angus
2001-09-25
Added 2 experimental weapons
Tim Angus
2001-09-15
Trapper buildable. Other fixes/tweaks
Tim Angus
2001-09-13
Spawn validation
Tim Angus
2001-09-09
Added dcc
Tim Angus
2001-09-07
Destroy anims for alien stuff
Tim Angus
2001-08-28
Ceiling eggs
Tim Angus
2001-08-19
Buildable points now configurable via worldspawn
Tim Angus
2001-08-18
Buildable animation in a working state
Tim Angus
2001-08-17
Animated map object entity
Tim Angus
2001-08-06
FINALLY fixed wall walking to handle the general case properly
Tim Angus
2001-08-03
1.29h upgrade.. oooo particles hehehehehehe
Tim Angus
2001-07-29
Corpse ownership
Tim Angus
2001-07-28
Saw blade launcher
Tim Angus
2001-07-25
QVM based MP3 player :)
Tim Angus
2001-07-13
Saved a couple of STAT_ indices. Added the pounce and clawing weapon
Tim Angus
2001-07-11
Grabbing now works
Tim Angus
2001-07-10
Mechanism for locking players in place (for grab weapon)
Tim Angus
2001-07-08
Added more alt fire stuff
Tim Angus
2001-07-05
Tweaks. Start of alt fire mechanism
Tim Angus
2001-07-01
Changed jounce->jerk
Tim Angus
2001-07-01
Added an alternative (but more expensive) target lead algorithm
Tim Angus
2001-06-30
Partially implemented poisoning
Tim Angus
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