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path: root/src/game/bg_public.h
AgeCommit message (Expand)Author
2017-03-09class-specific landing bobbing amounts/dev/humancontroller
2017-03-09implement the range marker functionality, use it to create buildable range ma.../dev/humancontroller
2017-03-09refactor stuff/dev/humancontroller
2017-03-09stop using PERS_SCORE from the server component/dev/humancontroller
2013-02-16Update copyright noticesTim Angus
2013-01-03* Simplify some weapon-related code (re r1431)M. Kristall
2013-01-03* Remove now unused join-during-warmup errorM. Kristall
2013-01-03* (bug 5092) Improve ckit repair targeting direction (/dev/humancontroller/)Christopher Schwarz
2013-01-03* (bug 4908) Show BP from marked buildables on the HUDChristopher Schwarz
2013-01-03* (bug 4879) Prevent teamchanges for gameplay exploit reasons by enforcing a ...Christopher Schwarz
2013-01-03* (bug 4760) Display Vote Caller (thanks Brian Teapot Shannon, msk, benmachine)Christopher Schwarz
2013-01-03* Queue BP according to the proportion of damage that came from not-friendly-...Christopher Schwarz
2013-01-03* Squeeze eFlags back into 16 bitsBen Millwood
2013-01-03* Remove hovelM. Kristall
2013-01-03* Refactor emoticon codeM. Kristall
2013-01-03* Complain about too many target_locationsM. Kristall
2013-01-03* Renamed MAX_STAMINA to STAMINA_MAX and moved to tremulous.hAsa Kravets
2013-01-03* Update copyright noticesTim Angus
2013-01-03* Stop using numeric constants in logs because they are unreliable (log parsersM. Kristall
2013-01-03* Stamina changes/fixes (kevlarman)Christopher Schwarz
2013-01-03* Add game_memory and cgame_memory commands to give a breakdown of memoryM. Kristall
2013-01-03* Use binary searching instead of linear searching for many static arraysM. Kristall
2013-01-03* (bug 2923) Add ability to have a "warmup" time where players cannot join a ...Christopher Schwarz
2013-01-03* Various small style fixes/corrections/changes (Undeference, Timbo, benmachine)Christopher Schwarz
2013-01-03* (bug 2991) Add teamoverlay, an optional hud display showing names, health, ...Christopher Schwarz
2013-01-03* (bug 4298) Fix decon messages, add build messagesChristopher Schwarz
2013-01-03Balance tweaksAsa Kravets
2013-01-03* (bug #3836) Add [SV|trap]_SetConfigstringRestrictions which prevents someTim Angus
2013-01-03* Massive refactor of voting codeM. Kristall
2013-01-03* Fix ordinals in spawn queue to not display 21th, 22th, 23th etc.M. Kristall
2013-01-03* Reduce generic1 to 10 bitsTim Angus
2013-01-03Scrap PMF_TIME_KNOCKOFF so pm_flags fit in 16 bitsBen Millwood
2013-01-03* Cleanup thirdperson spec codeChristopher Schwarz
2013-01-03Remove repeater overlap prevention codeBen Millwood
2013-01-03Reduce redundancy in Cmd_Build_fBen Millwood
2013-01-03Zone BP updates, and a minor bug fixBen Millwood
2013-01-03Zone BPBen Millwood
2013-01-03* Replace BG_(Un)PackZapTargets with more generic and less muddled BG_(Un)Pac...Tim Angus
2013-01-03* Use the MN_ system for team lock and player limit messagesTim Angus
2013-01-03* Various changes resulting from sanity checking against mgdev HEADTim Angus
2013-01-03* make zap damage instantRoman Tetelman
2013-01-03* make zap display targets beyond 3 and general zap cleanupRoman Tetelman
2013-01-03* Remove unused references to bankBen Millwood
2013-01-03* New zap (fixes #40)Roman Tetelman
2013-01-03Improvements, fixes, and cleanups to smooth regenBen Millwood
2013-01-03* redo hovel removal in a way that doesn't break log parsers (reported by msk)Roman Tetelman
2013-01-03* remove hovel (fixes #26) (todo: go back and actually remove the code)Roman Tetelman
2013-01-03* Fix compiler warning about G_FindOvermindBen Millwood
2013-01-03* Allow boosters to give poison within the first 30 seconds of the gameBen Millwood
2013-01-03* Remove SS_INFESTING and PM_SPINTERMISSION since they were not usedBen Millwood