Age | Commit message (Expand) | Author |
2013-02-16 | Update copyright notices | Tim Angus |
2013-01-03 | * Restore the 'should have run further' message when target == attacker | Ben Millwood |
2013-01-03 | * (bug 4562) Prevent colour leaking on unknown obituaries (thanks Oops) | Ben Millwood |
2013-01-03 | * Update copyright notices | Tim Angus |
2013-01-03 | * See what the grammar nazis made me do? | Tim Angus |
2013-01-03 | * (bug #2799) The grammar nazis ATTACK | Tim Angus |
2013-01-03 | * Don't display team join message if previous clientinfo was invalid (bug 3960) | Ben Millwood |
2013-01-03 | * Add BG_EventName and use it to simplify a series of debugging messages | Ben Millwood |
2013-01-03 | * Handle some broken admin.dat files the same as before | M. Kristall |
2013-01-03 | * Added improved team join messages (original patch thanks to peoro) | Christopher Schwarz |
2013-01-03 | * buildable bleed wip code | Roman Tetelman |
2013-01-03 | * Replace reams of BG_Find* functions with: BG_Buildable, BG_Class, BG_Weapon, | Tim Angus |
2013-01-03 | * Merge clientSession_t::sessionTeam and clientSession_t::spectatorState | Tim Angus |
2013-01-03 | * Mass driver reverted to upstream (function and effect) | Michael Levin |
2013-01-03 | * Added charge meter to the UI, can be disabled via GUI | Michael Levin |
2013-01-03 | * Pulse Rifle has a small impact "particle system" to show impact flash | Michael Levin |
2013-01-03 | * I'm sick of entering \give 9999 every time I need to test something. Whenev... | Michael Levin |
2013-01-03 | Added armour files to version control. | Michael Levin |
2007-10-03 | * (bug 3373) Missing colour sanitisation on attackerName (Josh <jkeyes05@gmai... | Tim Angus |
2007-09-22 | * (bug 3309) Fix to angle clamping (/dev/humancontroller) | Tim Angus |
2006-09-14 | * "should have ran further" -> "should have run further" | Tony J. White |
2006-07-02 | * Obituaries that indicate team kills (tjw) | Tim Angus |
2006-06-29 | * Fix cg_noTaunt | Tim Angus |
2005-12-23 | * Crudely removed CD key authentication | Tim Angus |
2005-12-10 | * s/Quake III Arena source code/Tremulous/ | Tim Angus |
2005-12-10 | * Move the game source from mod/src/ to src/ | Tim Angus |
2005-12-10 | * Moved existing src directory out the way whilst I merge ioq3 | Tim Angus |
2005-12-06 | * Pain blends | Tim Angus |
2005-11-27 | * Fixed death by poison MOD s/antitox/medkit/ | Tim Angus |
2005-11-25 | * Removal of remaining hard coded effects | Tim Angus |
2005-11-24 | * 3D particles | Tim Angus |
2005-11-20 | * Abstract attachment system | Tim Angus |
2005-10-18 | * Fix to the multiple sound bug introduced through fixing the missing flamer bug | Tim Angus |
2005-10-03 | * Removed jump pad code (and associated media loading) | Tim Angus |
2005-09-01 | * Reworked how weapon changes are performed, fixing bugs in the process | Tim Angus |
2005-08-31 | * Reimplemented how buildables play damage sounds to not use the event system | Tim Angus |
2005-08-05 | * Basilisk needs less time to regain grabbing ability after being hit | Tim Angus |
2005-07-21 | * Change death by dragoon obituary from "clawed" to "chomped" | Tim Angus |
2005-06-26 | * Toned done the chaingun a touch | Tim Angus |
2005-06-05 | * Added flashing alien icon if already at maximum class | Tim Angus |
2004-07-28 | * Most of the changes in the forum thread "Shake up" | Tim Angus |
2004-05-01 | * A plethora of assorted fiddles | Tim Angus |
2004-02-08 | * Fixed dropping off the ceiling as a wall walker | Tim Angus |
2004-01-30 | * Rethought custom footsteps a bit -- now includes clunk sounds | Tim Angus |
2004-01-22 | * Particle system should complain less if it can't find a specific system | Tim Angus |
2004-01-21 | * (Experimental) fix for a remaining broken buildable bug | Tim Angus |
2004-01-19 | * Forced a weapon change when buying a weapon | Tim Angus |
2004-01-15 | * Reduced FALLING_THRESHOLD slightly | Tim Angus |
2004-01-11 | * Sorted out hydra gas screwups | Tim Angus |
2004-01-09 | * Custom footsteps and disabled footsteps added to animation.cfg parseage | Tim Angus |