Age | Commit message (Expand) | Author |
2013-01-03 | * Scoreboard revamp as per issue 31 | Christopher Schwarz |
2013-01-03 | Improvements, fixes, and cleanups to smooth regen | Ben Millwood |
2013-01-03 | * Give mass driver a small width (5u for now) | Roman Tetelman |
2013-01-03 | * hive rework (closes #29): | Roman Tetelman |
2013-01-03 | * make all buildables worth 0 credits/frags | Roman Tetelman |
2013-01-03 | Smooth regeneration | Ben Millwood |
2013-01-03 | * Reduced pounce range 64->54 | Asa Kravets |
2013-01-03 | BP Queuing system | Ben Millwood |
2013-01-03 | * Revert stagedowns (fixes #2) | Roman Tetelman |
2013-01-03 | Bumped dretch movement speed 1.3 -> 1.4 | Asa Kravets |
2013-01-03 | * Dretch damage/repeat changed 24/500 -> 36/700 | Asa Kravets |
2013-01-03 | Shotgun pellet count reduced 14->12 | Asa Kravets |
2013-01-03 | * s/STAGE2_THRESH/STAGE_THRESH/g that i missed | Roman Tetelman |
2013-01-03 | * Dretch repeat reverted 100->500, damage reduced to 48->24 | Asa Kravets |
2013-01-03 | * trample damage repeat slightly nerfed (50->75) | Roman Tetelman |
2013-01-03 | Decreased marauder slash range. | Asa Kravets |
2013-01-03 | Fix a couple of largely irrelevant compiler warnings | Ben Millwood |
2013-01-03 | * trample stops after LEVEL4_TRAMPLE_DURATION - LEVEL4_TRAMPLE_CHARGE_MIN be... | Roman Tetelman |
2013-01-03 | Lcannon primary doesn't scale radius anymore, just uses secondary size | Ben Millwood |
2013-01-03 | Balance changes | Asa Kravets |
2013-01-03 | Credit based stages | Ben Millwood |
2013-01-03 | * Removal of now-redundant Makefile stuff | Ben Millwood |
2013-01-03 | benmachine typo fixed: oldBoostedTime"->oldBoostTime | Asa Kravets |
2013-01-03 | Blaster shots have a volume of 4 cubed | Asa Kravets |
2013-01-03 | Tweaks | Asa Kravets |
2013-01-03 | Balance changes | Asa Kravets |
2013-01-03 | * Unreverted entity walljumping | Asa Kravets |
2013-01-03 | * Mass driver reverted to upstream (function and effect) | Michael Levin |
2013-01-03 | * A new (256x256) version of Garoth's creep texture | Michael Levin |
2013-01-03 | * Oops! Last few commits allowed any Alien to walljump, fixed | Michael Levin |
2013-01-03 | * Dodge key works like a mini-jump key rather than a modifier (fix for keyboa... | Michael Levin |
2013-01-03 | * Options menu video modes glitch fixed (a backport) | Michael Levin |
2013-01-03 | * Buildable health accuracy increased to 8 bits, flags moved to eFlags (EF_B_*) | Michael Levin |
2013-01-03 | Balance changes: | Asa Kravets |
2013-01-03 | * Lucifer Cannon projectile and bounding box shrunk a little to fit muzzle bo... | Michael Levin |
2013-01-03 | Lucifer Cannon has a tiny bounding box that scales with charge to match the a... | Michael Levin |
2013-01-03 | * Lucifer cannon projectile a little bigger with charge | Michael Levin |
2013-01-03 | * Gave Painsaw a crappy looking crosshair | Michael Levin |
2013-01-03 | * Added charge meter to the UI, can be disabled via GUI | Michael Levin |
2013-01-03 | Minor balance change: | Asa Kravets |
2013-01-03 | Macros to describe structure values in terms of build points | Asa Kravets |
2013-01-03 | * Build delay pie slices are now 5 sec each for both teams | Michael Levin |
2013-01-03 | Balance change: | Asa Kravets |
2013-01-03 | Goodbye wall-walking on entities, we hardly knew ye. On a related note, if yo... | Michael Levin |
2013-01-03 | * Norfenstein's increased Dretch attack repeat | Michael Levin |
2013-01-03 | * Turrets back to their "dumb" behavior | Michael Levin |
2013-01-03 | * Fixed up credits help page | Michael Levin |
2013-01-03 | * Turrets are smarter and will fire if they can hit their target rather than ... | Michael Levin |
2013-01-03 | * Oops, Repeater now gives Repeater reward credits | Michael Levin |
2013-01-03 | Minor balance tweak: | Asa Kravets |