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path: root/src/game/tremulous.h
AgeCommit message (Expand)Author
2013-01-03* increase trample damage repeat a bit (75->100)Roman Tetelman
2013-01-03* New zap (fixes #40)Roman Tetelman
2013-01-03* Builders get one score point per 10 secondsChristopher Schwarz
2013-01-03* score from buildable killes *= 2Christopher Schwarz
2013-01-03Revert "* Give mass driver a small width (5u for now)" since the dretch bbox ...Roman Tetelman
2013-01-03Reverted dretch health (20 -> 25) and hitbox (24 -> 30 cubed)Asa Kravets
2013-01-03* Make both grangers' speeds 0.9, at Norf's requestChristopher Schwarz
2013-01-03* Scoreboard revamp as per issue 31Christopher Schwarz
2013-01-03Improvements, fixes, and cleanups to smooth regenBen Millwood
2013-01-03* Give mass driver a small width (5u for now)Roman Tetelman
2013-01-03* hive rework (closes #29):Roman Tetelman
2013-01-03* make all buildables worth 0 credits/fragsRoman Tetelman
2013-01-03Smooth regenerationBen Millwood
2013-01-03* Reduced pounce range 64->54Asa Kravets
2013-01-03BP Queuing systemBen Millwood
2013-01-03* Revert stagedowns (fixes #2)Roman Tetelman
2013-01-03Bumped dretch movement speed 1.3 -> 1.4Asa Kravets
2013-01-03* Dretch damage/repeat changed 24/500 -> 36/700Asa Kravets
2013-01-03Shotgun pellet count reduced 14->12Asa Kravets
2013-01-03* s/STAGE2_THRESH/STAGE_THRESH/g that i missedRoman Tetelman
2013-01-03* Dretch repeat reverted 100->500, damage reduced to 48->24Asa Kravets
2013-01-03* trample damage repeat slightly nerfed (50->75)Roman Tetelman
2013-01-03Decreased marauder slash range.Asa Kravets
2013-01-03Fix a couple of largely irrelevant compiler warningsBen Millwood
2013-01-03 * trample stops after LEVEL4_TRAMPLE_DURATION - LEVEL4_TRAMPLE_CHARGE_MIN be...Roman Tetelman
2013-01-03Lcannon primary doesn't scale radius anymore, just uses secondary sizeBen Millwood
2013-01-03Balance changesAsa Kravets
2013-01-03Credit based stagesBen Millwood
2013-01-03* Removal of now-redundant Makefile stuffBen Millwood
2013-01-03benmachine typo fixed: oldBoostedTime"->oldBoostTimeAsa Kravets
2013-01-03Blaster shots have a volume of 4 cubedAsa Kravets
2013-01-03TweaksAsa Kravets
2013-01-03Balance changesAsa Kravets
2013-01-03* Unreverted entity walljumpingAsa Kravets
2013-01-03* Mass driver reverted to upstream (function and effect)Michael Levin
2013-01-03* A new (256x256) version of Garoth's creep textureMichael Levin
2013-01-03* Oops! Last few commits allowed any Alien to walljump, fixedMichael Levin
2013-01-03* Dodge key works like a mini-jump key rather than a modifier (fix for keyboa...Michael Levin
2013-01-03* Options menu video modes glitch fixed (a backport)Michael Levin
2013-01-03* Buildable health accuracy increased to 8 bits, flags moved to eFlags (EF_B_*)Michael Levin
2013-01-03Balance changes:Asa Kravets
2013-01-03* Lucifer Cannon projectile and bounding box shrunk a little to fit muzzle bo...Michael Levin
2013-01-03Lucifer Cannon has a tiny bounding box that scales with charge to match the a...Michael Levin
2013-01-03* Lucifer cannon projectile a little bigger with chargeMichael Levin
2013-01-03* Gave Painsaw a crappy looking crosshairMichael Levin
2013-01-03* Added charge meter to the UI, can be disabled via GUIMichael Levin
2013-01-03Minor balance change:Asa Kravets
2013-01-03Macros to describe structure values in terms of build pointsAsa Kravets
2013-01-03* Build delay pie slices are now 5 sec each for both teamsMichael Levin
2013-01-03Balance change:Asa Kravets