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2013-01-03* Spawn queue displays ordinals ("You are 2nd in the spawn queue")Michael Levin
2013-01-03* Reworked the dialog code a bit, removed some redundanciesMichael Levin
2013-01-03* Shut up some compiler warnings (but not all of them)Ben Millwood
2013-01-03Forgot to commit the help menu... :(Michael Levin
2013-01-03Updated infopanes.Michael Levin
2013-01-03* Turrets back to their "dumb" behaviorMichael Levin
2013-01-03My occasionally pedantic copyediting of risujin's help menuBen Millwood
2013-01-03* Fixed up credits help pageMichael Levin
2013-01-03* Started updating infopanes with Badger, need to do moreMichael Levin
2013-01-03* Turrets are smarter and will fire if they can hit their target rather than ...Michael Levin
2013-01-03* Per Lakitu7's suggestion, changed spectator bounding box to match the dretc...Michael Levin
2013-01-03Team say prompt now says "Say to team:".Michael Levin
2013-01-03* Menus_CloseAll() now takes one argument -- force. This argument determines ...Michael Levin
2013-01-03Added armour files to version control.Michael Levin
2007-12-01* (bug 3451) Widen name column in scoreboard (thebenmachine)Tim Angus
2007-11-27* Remove lots of Q3/Team Arena related code from the UI moduleTim Angus
2007-11-08* Merge and move text paint functions into ui_shared.cTim Angus
2007-11-02* s/ui_loading/ui_hideCursor/Tim Angus
2007-10-30* (bug 3384) Remove server side armoury refresh and replace with UI sideTim Angus
2007-10-02* Merge of ioq3-r1189Tim Angus
2007-09-28* Remove infopanes stuff, and just store the strings staticallyTim Angus
2007-09-21* Remove lots and lots of redundant commentsTim Angus
2007-04-24* oops, accidentally reverted this file to an older version in rev 925Tony J. White
2007-04-12* cg_drawCrosshair now has 3 settings:Tony J. White
2007-03-25* ingame menus redesignedTony J. White
2007-03-21* new 2D status bars for buildingsTony J. White
2007-03-03* in-game server browser: default to sorting by ping, refresh theTony J. White
2007-03-02* (bug 3043) adds cg_bounceParticles which defaults to 0 on all but theTony J. White
2006-12-29* (bug 2828) Removal of hack for scaled up knockback on teslagenTim Angus
2006-12-13* (bug 2944) cg_drawClock addedTony J. White
2006-07-31* Reconnect dialog upon server disconnect (bug #2805 tjw)Tim Angus
2006-06-29* Fix cg_noTauntTim Angus
2006-06-18* Small fix to the "Create Server" button in the join server menuTim Angus
2006-06-18* Move Mass Driver zoom control to secondary attackTim Angus
2006-06-04* Added target_hurtTim Angus
2006-05-06* Merged ioq3-r775Tim Angus
2006-04-09* Fixed display of long server namesTim Angus
2006-02-27* Removed cg_brassTime option from menuTim Angus
2006-02-24* Changed main menu copyright datesTim Angus
2006-01-18* Added BG_FindUsableForUpgradeTim Angus
2006-01-06* Added traps to query demo stateTim Angus
2005-12-28* Added master server to source, based on dpmasterTim Angus
2005-12-08* Reduced Dragoon pounce range to 64 from 96Tim Angus
2005-10-03* Removed jump pad code (and associated media loading)Tim Angus
2005-09-02* Added "Wallwalk Control Toggles" optionTim Angus
2005-08-29* Added "Use Medkit" optionTim Angus
2005-07-28* Changed "Object" to "Structure" in controls optionsTim Angus
2005-07-23* Changed lagometer from FILLED to EMPTYTim Angus
2005-07-21* Added columns for class iconsTim Angus
2005-07-21* Change death by dragoon obituary from "clawed" to "chomped"Tim Angus