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The server software used for the Der Bunker Tremulous servers.
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Author
2013-01-03
* Added charge meter to the UI, can be disabled via GUI
Michael Levin
2013-01-03
* Spawn queue displays ordinals ("You are 2nd in the spawn queue")
Michael Levin
2013-01-03
* Reworked the dialog code a bit, removed some redundancies
Michael Levin
2013-01-03
* Shut up some compiler warnings (but not all of them)
Ben Millwood
2013-01-03
Forgot to commit the help menu... :(
Michael Levin
2013-01-03
Updated infopanes.
Michael Levin
2013-01-03
* Turrets back to their "dumb" behavior
Michael Levin
2013-01-03
My occasionally pedantic copyediting of risujin's help menu
Ben Millwood
2013-01-03
* Fixed up credits help page
Michael Levin
2013-01-03
* Started updating infopanes with Badger, need to do more
Michael Levin
2013-01-03
* Turrets are smarter and will fire if they can hit their target rather than ...
Michael Levin
2013-01-03
* Per Lakitu7's suggestion, changed spectator bounding box to match the dretc...
Michael Levin
2013-01-03
Team say prompt now says "Say to team:".
Michael Levin
2013-01-03
* Menus_CloseAll() now takes one argument -- force. This argument determines ...
Michael Levin
2013-01-03
Added armour files to version control.
Michael Levin
2007-12-01
* (bug 3451) Widen name column in scoreboard (thebenmachine)
Tim Angus
2007-11-27
* Remove lots of Q3/Team Arena related code from the UI module
Tim Angus
2007-11-08
* Merge and move text paint functions into ui_shared.c
Tim Angus
2007-11-02
* s/ui_loading/ui_hideCursor/
Tim Angus
2007-10-30
* (bug 3384) Remove server side armoury refresh and replace with UI side
Tim Angus
2007-10-02
* Merge of ioq3-r1189
Tim Angus
2007-09-28
* Remove infopanes stuff, and just store the strings statically
Tim Angus
2007-09-21
* Remove lots and lots of redundant comments
Tim Angus
2007-04-24
* oops, accidentally reverted this file to an older version in rev 925
Tony J. White
2007-04-12
* cg_drawCrosshair now has 3 settings:
Tony J. White
2007-03-25
* ingame menus redesigned
Tony J. White
2007-03-21
* new 2D status bars for buildings
Tony J. White
2007-03-03
* in-game server browser: default to sorting by ping, refresh the
Tony J. White
2007-03-02
* (bug 3043) adds cg_bounceParticles which defaults to 0 on all but the
Tony J. White
2006-12-29
* (bug 2828) Removal of hack for scaled up knockback on teslagen
Tim Angus
2006-12-13
* (bug 2944) cg_drawClock added
Tony J. White
2006-07-31
* Reconnect dialog upon server disconnect (bug #2805 tjw)
Tim Angus
2006-06-29
* Fix cg_noTaunt
Tim Angus
2006-06-18
* Small fix to the "Create Server" button in the join server menu
Tim Angus
2006-06-18
* Move Mass Driver zoom control to secondary attack
Tim Angus
2006-06-04
* Added target_hurt
Tim Angus
2006-05-06
* Merged ioq3-r775
Tim Angus
2006-04-09
* Fixed display of long server names
Tim Angus
2006-02-27
* Removed cg_brassTime option from menu
Tim Angus
2006-02-24
* Changed main menu copyright dates
Tim Angus
2006-01-18
* Added BG_FindUsableForUpgrade
Tim Angus
2006-01-06
* Added traps to query demo state
Tim Angus
2005-12-28
* Added master server to source, based on dpmaster
Tim Angus
2005-12-08
* Reduced Dragoon pounce range to 64 from 96
Tim Angus
2005-10-03
* Removed jump pad code (and associated media loading)
Tim Angus
2005-09-02
* Added "Wallwalk Control Toggles" option
Tim Angus
2005-08-29
* Added "Use Medkit" option
Tim Angus
2005-07-28
* Changed "Object" to "Structure" in controls options
Tim Angus
2005-07-23
* Changed lagometer from FILLED to EMPTY
Tim Angus
2005-07-21
* Added columns for class icons
Tim Angus
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