Age | Commit message (Expand) | Author |
2013-01-03 | * trample damage repeat slightly nerfed (50->75) | Roman Tetelman |
2013-01-03 | Decreased marauder slash range. | Asa Kravets |
2013-01-03 | Fix a couple of largely irrelevant compiler warnings | Ben Millwood |
2013-01-03 | * trample stops after LEVEL4_TRAMPLE_DURATION - LEVEL4_TRAMPLE_CHARGE_MIN be... | Roman Tetelman |
2013-01-03 | Lcannon primary doesn't scale radius anymore, just uses secondary size | Ben Millwood |
2013-01-03 | Balance changes | Asa Kravets |
2013-01-03 | Credit based stages | Ben Millwood |
2013-01-03 | * Removal of now-redundant Makefile stuff | Ben Millwood |
2013-01-03 | benmachine typo fixed: oldBoostedTime"->oldBoostTime | Asa Kravets |
2013-01-03 | Blaster shots have a volume of 4 cubed | Asa Kravets |
2013-01-03 | Tweaks | Asa Kravets |
2013-01-03 | Balance changes | Asa Kravets |
2013-01-03 | * Unreverted entity walljumping | Asa Kravets |
2013-01-03 | * Mass driver reverted to upstream (function and effect) | Michael Levin |
2013-01-03 | * A new (256x256) version of Garoth's creep texture | Michael Levin |
2013-01-03 | * Oops! Last few commits allowed any Alien to walljump, fixed | Michael Levin |
2013-01-03 | * Dodge key works like a mini-jump key rather than a modifier (fix for keyboa... | Michael Levin |
2013-01-03 | * Options menu video modes glitch fixed (a backport) | Michael Levin |
2013-01-03 | * Buildable health accuracy increased to 8 bits, flags moved to eFlags (EF_B_*) | Michael Levin |
2013-01-03 | Balance changes: | Asa Kravets |
2013-01-03 | * Lucifer Cannon projectile and bounding box shrunk a little to fit muzzle bo... | Michael Levin |
2013-01-03 | Lucifer Cannon has a tiny bounding box that scales with charge to match the a... | Michael Levin |
2013-01-03 | * Lucifer cannon projectile a little bigger with charge | Michael Levin |
2013-01-03 | * Gave Painsaw a crappy looking crosshair | Michael Levin |
2013-01-03 | * Added charge meter to the UI, can be disabled via GUI | Michael Levin |
2013-01-03 | Minor balance change: | Asa Kravets |
2013-01-03 | Macros to describe structure values in terms of build points | Asa Kravets |
2013-01-03 | * Build delay pie slices are now 5 sec each for both teams | Michael Levin |
2013-01-03 | Balance change: | Asa Kravets |
2013-01-03 | Goodbye wall-walking on entities, we hardly knew ye. On a related note, if yo... | Michael Levin |
2013-01-03 | * Norfenstein's increased Dretch attack repeat | Michael Levin |
2013-01-03 | * Turrets back to their "dumb" behavior | Michael Levin |
2013-01-03 | * Fixed up credits help page | Michael Levin |
2013-01-03 | * Turrets are smarter and will fire if they can hit their target rather than ... | Michael Levin |
2013-01-03 | * Oops, Repeater now gives Repeater reward credits | Michael Levin |
2013-01-03 | Minor balance tweak: | Asa Kravets |
2013-01-03 | * Mass Driver will only shoot through players and buildables | Michael Levin |
2013-01-03 | * Per Lakitu7's suggestion, changed spectator bounding box to match the dretc... | Michael Levin |
2013-01-03 | Minor balance tweaks: | Asa Kravets |
2013-01-03 | Some more work on the Mass Driver: | Michael Levin |
2013-01-03 | prfile splash *actually* removed now | Asa Kravets |
2013-01-03 | ACIDTUBE_REPEAT is now the actual repeat rate for Acid tube fire. | Michael Levin |
2013-01-03 | * Acid tube animation fixed (used to include part of dying animation!) | Michael Levin |
2013-01-03 | advanced granger falling damage | Asa Kravets |
2013-01-03 | * Damage regions are no longer included in non-locational damage | Michael Levin |
2013-01-03 | * Dodge no longer drains stamina while flying with a jetpack | Michael Levin |
2013-01-03 | Added armour files to version control. | Michael Levin |
2006-12-30 | * (bug 2960) Pain indication no longer displayed during intermission | Tim Angus |
2006-12-29 | * (bug 2828) Removal of hack for scaled up knockback on teslagen | Tim Angus |
2006-06-10 | * Fix to worldspawn defaults bug | Tim Angus |